You probably can. cmomoney managed to create a ceiling fan:
http://modthesims.info/d/439754, I assume a turbine would be similar.
Like any other animated object, it probably has a rig with bones assigned to the mesh, and an animation CLIP file that handles the animation part.
I would start with cloning an object that has similar bones to what you want, like that turbine for example or this ceiling fan. First you would have to have a mesh for your turbine, so you create that first. Then modify the rig from your cloned object and re-assign the rig to match your turbine. Blender and milkshape will probably be needed to do this, and a bunch of plugins created by some awesome modders that you can find in different places in this site.
Then you probably need to create a custom jazz file for the animation state machine, and do some code editing. Start with the code for the AC unit or take a peek at cmar's code and modify the state machine names to reference the new jazz script.