- Site Map >
- Community >
- Sims Discussion >
- Sims 4 >
- Things I've Seen/Heard/Read About in The Sims 4: Expansion Packs
- Site Map >
- Community >
- Sims Discussion >
- Sims 4 >
- Things I've Seen/Heard/Read About in The Sims 4: Expansion Packs
#5726
30th Oct 2017 at 6:11 PM
Posts: 5,228
Quote: Originally posted by Apsalar
Apparently they've added a boat for transportation to the lighthouse island, but there's no animation, you can only click on it and then the sim will go near it (near meaning in the vicinity) and then poof you're transported. There's no animation for going in the boat, no boat movement, no arrival from the boat. *headdesk* |
Well, If there's no actual transportation, I wouldn't expect and believe for a boat to have all sort of that fancy stuff.
Advertisement
#5727
30th Oct 2017 at 6:19 PM
Posts: 273
Thanks: 71 in 1 Posts
Hmmm... something..... something seems off here...
Now, there are two possible explanations:
1) The dog is telekinetic
2) Bad animations
If you ask SimGuruDrake, it's the former, but I'm skeptical... hmm...
Now, there are two possible explanations:
1) The dog is telekinetic
2) Bad animations
If you ask SimGuruDrake, it's the former, but I'm skeptical... hmm...
#5728
30th Oct 2017 at 6:32 PM
Posts: 710
Quote: Originally posted by Teostar
Hmmm... something..... something seems off here... Now, there are two possible explanations: 1) The dog is telekinetic 2) Bad animations If you ask SimGuruDrake, it's the former, but I'm skeptical... hmm... |
I hope these things are just some rare things, but I basically lost hope for that EP tbh.
#5729
30th Oct 2017 at 6:40 PM
Posts: 5,656
Thanks: 1035 in 5 Posts
Isn't this much like how Sims sometimes jump from one animation to the next in TS3? Two different interaction animations should always be linked by a transition animation, but sometimes the game accidentally skips it.
insert signature here
( Join my dumb Discord server if you're into the whole procrastination thing. But like, maybe tomorrow. )
( Join my dumb Discord server if you're into the whole procrastination thing. But like, maybe tomorrow. )
#5730
30th Oct 2017 at 6:41 PM
Posts: 273
Thanks: 71 in 1 Posts
Quote: Originally posted by hiabara
I saw something similar in a video where a Sim was talking to the dog and they were doing that weird thing where they keep turning around and can't find a spot to stand still at. At some point the dog kind of "teleported" next to the Sim. It looked like a reset. I hope these things are just some rare things, but I basically lost hope for that EP tbh. |
This?
It's ok, since that is gameplay from an "unfinished" version of the expansion, so I'm sure they'll fix it before it drops. I mean they did add burglars and firefighters back right?
#5731
30th Oct 2017 at 6:47 PM
Posts: 710
Quote: Originally posted by Teostar
This? It's ok, since that is gameplay from an "unfinished" version of the expansion, so I'm sure they'll fix it before it drops. I mean they did add burglars and firefighters back right? |
#5732
30th Oct 2017 at 6:57 PM
Posts: 9,520
Thanks: 3066 in 4 Posts
Quote: Originally posted by GrijzePilion
Isn't this much like how Sims sometimes jump from one animation to the next in TS3? Two different interaction animations should always be linked by a transition animation, but sometimes the game accidentally skips it. |
Miscalculation to move an object to a specific position after concluding an animation.
->> Check Out Checkout: Journey To Employee Of The Month! <<-
~ Just a click a day is nothing short of helpful! ~
#5733
30th Oct 2017 at 7:13 PM
Posts: 710
I just saw how the costumes (like the Taco costume) clip through the floor and everything when pets play with each other
edit: https://www.twitch.tv/videos/186327359 At 20:50 you can see the interaction for pet woohoo - Sniffing at each other and hearts animation.
And a cat birth at 1:32:55. The cat lies on the ground, rainbow glitter and the kitten is there.
edit: https://www.twitch.tv/videos/186327359 At 20:50 you can see the interaction for pet woohoo - Sniffing at each other and hearts animation.
And a cat birth at 1:32:55. The cat lies on the ground, rainbow glitter and the kitten is there.
#5734
30th Oct 2017 at 7:26 PM
Posts: 5,228
Quote: Originally posted by happycowlover
Cats & Dogs: "No emotions for pets." |
Good riddance! I rather have my pets be TS2/TS3 style "robotic" oppose to having these so-called "emotions", unless they screwed up that and literally made dogs/cats robotics. Regardless, It has yet to change my mind whenever I should purchase the pack, which is the answer is still no. Let's raise hands whose not buying it too?
#5735
30th Oct 2017 at 8:13 PM
Posts: 1,227
Strangely enough, I'm more excited about the ability to size down objects in the upcoming patch than this expansion....
...also, the new roof types and matching sliders coming in the same patch look okay, too...
Source - http://simscommunity.info/2017/10/3...ovember-update/
(waits for the inevitable mod breakage and subsequent updates in Nov)
(also raises hand as someone not buying the expansion - not until a bloody good sale, maybe)
...Titanium white...
...also, the new roof types and matching sliders coming in the same patch look okay, too...
Source - http://simscommunity.info/2017/10/3...ovember-update/
(waits for the inevitable mod breakage and subsequent updates in Nov)
(also raises hand as someone not buying the expansion - not until a bloody good sale, maybe)
...Titanium white...
#5736
30th Oct 2017 at 8:19 PM
Posts: 1,310
Thanks: 447 in 4 Posts
Quote: Originally posted by hiabara
I just saw how the costumes (like the Taco costume) clip through the floor and everything when pets play with each other edit: https://www.twitch.tv/videos/186327359 At 20:50 you can see the interaction for pet woohoo - Sniffing at each other and hearts animation. And a cat birth at 1:32:55. The cat lies on the ground, rainbow glitter and the kitten is there. |
Well thank god I misunderstood that one then. At least they did an animation.
#5737
30th Oct 2017 at 8:40 PM
Posts: 2,201
Quote: Originally posted by hiabara
I just saw how the costumes (like the Taco costume) clip through the floor and everything when pets play with each other edit: https://www.twitch.tv/videos/186327359 At 20:50 you can see the interaction for pet woohoo - Sniffing at each other and hearts animation. And a cat birth at 1:32:55. The cat lies on the ground, rainbow glitter and the kitten is there. |
My favourite part is when she acknowledges a question and gracelessly ignores it.
#5738
30th Oct 2017 at 9:02 PM
Posts: 5,228
Ughhhh.... *fan girling mode on* *sigh* "AND THEN LOOK AT HIS FACE. HESGET THIS REALLY PROUD LOOK ON HIS FACE LIKE OH MY GOSH
#5739
30th Oct 2017 at 9:41 PM
Posts: 9,520
Thanks: 3066 in 4 Posts
I am consistently bothered by the physical world getting more attention than build mode, and by the physical world having more lots than we currently use. The new town has an entire downtown area RIGHT THERE. It even has objects players can't even use in their worlds.
->> Check Out Checkout: Journey To Employee Of The Month! <<-
~ Just a click a day is nothing short of helpful! ~
->> Check Out Checkout: Journey To Employee Of The Month! <<-
~ Just a click a day is nothing short of helpful! ~
#5740
30th Oct 2017 at 11:07 PM
Posts: 1,310
Thanks: 447 in 4 Posts
Heard on a gameplay video: "I love that you can just pick up your cat!" Oh rly?
Honestly I don't think I've rolled my eyes so much in my entire life as when I've watched these videos.
Honestly I don't think I've rolled my eyes so much in my entire life as when I've watched these videos.
Field Researcher
#5741
30th Oct 2017 at 11:16 PM
Posts: 386
The fake enthusiasm and awe is nauseating. Influencers opinions mean jack shit IMO, they are essentially getting paid to praise the game. It’s almost lobbying with the lengths some of those YT’ers go to make a pack look better than it really is.
#5742
31st Oct 2017 at 12:28 AM
Posts: 6,839
Thanks: 1343 in 7 Posts
Quote: Originally posted by thevogel
Every time something new comes out about this EP.....All I can think about is how it's going to kill us with meritocracy |
Meritocracy would be a government composed of the most able and talented people.
#5744
31st Oct 2017 at 1:08 AM
Posts: 9,520
Thanks: 3066 in 4 Posts
The influencer gushing is hysterical. Every one I saw sounded warily similar, though I didn’t watch many.
“This video is sponsored by EA, but my opinions are all my own! *rabbid fangirling about basic things*”
I watched someone brag about having “so many swatches.” Girl, 8 is not many. 8 doesn’t even include all of the basic colors an object should have. I feel like EA is paying them to be hyper enthusiastic (which I could never see someone like LGR ever doing).
Then again, we have forumers creating safe spaces to shield themselves from criticisms from a body of work they haven’t even created. What a time to be alive.
->> Check Out Checkout: Journey To Employee Of The Month! <<-
~ Just a click a day is nothing short of helpful! ~
“This video is sponsored by EA, but my opinions are all my own! *rabbid fangirling about basic things*”
I watched someone brag about having “so many swatches.” Girl, 8 is not many. 8 doesn’t even include all of the basic colors an object should have. I feel like EA is paying them to be hyper enthusiastic (which I could never see someone like LGR ever doing).
Then again, we have forumers creating safe spaces to shield themselves from criticisms from a body of work they haven’t even created. What a time to be alive.
->> Check Out Checkout: Journey To Employee Of The Month! <<-
~ Just a click a day is nothing short of helpful! ~
Field Researcher
#5745
31st Oct 2017 at 1:41 AM
Posts: 271
Thanks: 52 in 2 Posts
So how does neutering work if they woohoo with their noses?....
#5746
31st Oct 2017 at 1:51 AM
Posts: 2,201
Quote: Originally posted by matrix54
I watched someone brag about having “so many swatches.” Girl, 8 is not many. 8 doesn’t even include all of the basic colors an object should have. I feel like EA is paying them to be hyper enthusiastic (which I could never see someone like LGR ever doing). |
I feel like if they aren't going to let us recolour stuff things need to have every primary, secondary, and tertiary colour in both light, moderate and high saturation, either as solids or as the main colour in a pattern. That along with being able to chose swatches for different parts separately ala Sims 2, so the bedding is not tied to the bed frame etc
#5747
31st Oct 2017 at 2:04 AM
Posts: 5,228
Quote: Originally posted by AsaButler
So how does neutering work if they woohoo with their noses?.... |
Honestly, I feel like it would barely change a thing If the game was rated E instead of T. "Crude" humour (or is there any at all in the game which I urge to question on that) is nothing compared to what we got in TS2, romantic interactions aren't that intimidating (heck, I doubt even that woohoo animation can traumatize kids under age of 13), and violence-- well, not really of a difference through the sims series, so yeah I can agree over that being a factor for a T rating. Than again, there are a lot of E rated games that feature violence (minecraft for instance ?)
#5748
31st Oct 2017 at 2:08 AM
Posts: 9,520
Thanks: 3066 in 4 Posts
Quote: Originally posted by AsaButler
So how does neutering work if they woohoo with their noses?.... |
Sort of like birth control and storks bringing humans babies.
Quote: Originally posted by ShigemiNotoge
I feel like if they aren't going to let us recolour stuff things need to have every primary, secondary, and tertiary colour in both light, moderate and high saturation, either as solids or as the main colour in a pattern. That along with being able to chose swatches for different parts separately ala Sims 2, so the bedding is not tied to the bed frame etc |
Bedding being tied to bed frames was such a terrible descision. Same with pillows being tied to chairs, but a pillow on a chair is passable since it’s only an accent to the part you care about the most - the chair.
However, both the frame and bedding are important when decorating. You could have a great frame, with a great wood tone, and hideous bedding, or great bedding with a crap frame. You can win in TS4.
->> Check Out Checkout: Journey To Employee Of The Month! <<-
~ Just a click a day is nothing short of helpful! ~
#5749
31st Oct 2017 at 2:08 AM
Posts: 2,201
Quote: Originally posted by SneakyWingPhoenix
Feel it would barely change a thing If the game was rated E instead of T. "Crude" humour is nothing compared to what we got in TS2, romantic interactions aren't that intimidating (heck, I doubt even that woohoo animation can traumatize kids under age of 13), and violence-- well, not really of a difference through the sims series, so yeah I can agree over that being a factor for a T rating. Than again, there are a lot of E rated games that feature violence (minecraft for instance ?) |
I wouldn't even consider the "fighting" in the sims to be violence. It's pretty fucking PG...
I agree they should either lower the rating to be honest, or do something that earns the fucking T rating.
Field Researcher
#5750
31st Oct 2017 at 2:10 AM
Posts: 386
Quote: Originally posted by matrix54
The influencer gushing is hysterical. Every one I saw sounded warily similar, though I didn’t watch many. “This video is sponsored by EA, but my opinions are all my own! *rabbid fangirling about basic things*” I watched someone brag about having “so many swatches.” Girl, 8 is not many. 8 doesn’t even include all of the basic colors an object should have. I feel like EA is paying them to be hyper enthusiastic (which I could never see someone like LGR ever doing). Then again, we have forumers creating safe spaces to shield themselves from criticisms from a body of work they haven’t even created. What a time to be alive. |
EA is paying these people. Not directly, but EA is providing them with the exclusive video footage for their media channels that’s guaranteed to increase their viewers and increase the ad revenue they get in return. For that reason alone, i’m of the opinion that none of their opinions should be trusted.
Locked thread | |
Who Posted
|