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|27th Jun 2017, 6:34 PM||#76|
I don't demand detailed graphics but I abhore pixelisation and aliasing. When people were swooning over Tomb Raider 1 on the PS1 back in the day, I was numbed by how people could be happy with that much pixelisation. Some rock textures looked like chessboards, and that was not good enough for me. I wouldn't have tolerated it in the Megadrive / SNES era, so certainly not in the shiny new 32-bit era.
Likewise with Minecraft. For a game that is less than 6 years old, it looks shockingly bad in my eyes. I could only play that with some serious texture smoothing. I emulate 16 bit games on my PC that look better.
TS3 NEEDS: TENNIS COURTS > BUSES > PIGS/SHEEP
Can't find stuff in build and buy mode? http://www.nexusmods.com/thesims3/mods/1/?
|1st Jul 2017, 11:59 PM||#77|
Join Date: Mar 2006
I don't play a lot of other games than Sims 2, but I can have a fun evening watching a video and playing something as basic as FreeCell (card game that came with the laptop). Since I last deleted the statistics, I've won 6576 games in all (98% of the games, closing in on 99%). My record is currently 4083 games without losing once, mostly because I accidentally shut down a game before finishing it, or I'd probably have a couple thousand more.
The most important thing with a game is its entertainment value. Good graphics is nice, but it's not all, and in some cases it can even ruin a game because of the decrease in playability. If you need a computer the eqivalient of Pixar's render farm to run the game, it's a lost cause...
Trouble with game makers these days:
- Priority 1: Make a great game with amazing gameplay that keeps you playing on and on for years to come
- Priority 2: Make the game environment look neat while being not too demanding on the graphics side
- Priority 3: Not blow up people's computers when they try to run the game with all settings on high
- Priority 1: Make a visually stunning game
- Priority 2: Re-use an already bled-dry game concept, but make the environment so stunning nobody will notice
- Priority 3: Make the game environment so great that people need to buy a new computer just to be able to play it.
- Priority 4: Make the next edition even more stunning-looking, because people for some reason said the previous edition was boring (and may have mentioned slow, predictable, and way too heavy for their mid-range computer, but who wants to listen to that?)
|13th Sep 2017, 4:53 PM||#78|
The Blockheads. I was addicted to this ugly mobile thing for quite a long time while I was 4.5 yrs. in Hell without a pyooter. Great gameplay. Would even play now if I weren't so addicted to all my PC vidiocy.
Kidney stones are never round pebbles... they are more like jagged stalactites.
|23rd Oct 2017, 4:47 AM||#79|
Fallout 2, Doom 2 and Diablo 2, Along side Divine Divinity and Divinity 2, Pirates (from 1991), Duck Hunt, Prince of Persia: Sands of Time, Zelda (The older Series), MegaMan 4, Super Mario bros 3 (1988 version), Metriod (all of them.. Mostly), Final Fantasy (Older Versions), and finally Spyro.
You asked for a list....
I tend to play a lot of older games I am an oldie when it comes to video games and appreciate the dedication and work put into this older classics. They graphics back then weren't AMAZING so the gameplay had always to be memorable.
|8th Nov 2017, 3:24 AM||#80|
I recently got Sonic Forces for PC and although both graphics and gameplay are beautiful, the aforementioned graphic processing, which is key, is pretty laggy for its movie sequences as it has a special sequence that accommodates the introduction to the avatar character, but the lag is just torture during gameplay. The frame rate was random at numerous points... except that sand worm. Beetlejuice reference in the first level. Still, for some odd reason, the worm reminded me of that SpongeBob SquarePants episode, although it didn't go over a cliff and crushed a city.
Nevermind my trailing, I had a busy day and the game impressed me. Hands down, it's a mixed bag, but they either will get a patch or at least give a better set of specs to work with.
"There are some obstacles that cannot be removed with a mere show of force."
-King of Atlantis, as portrayed by Leonard Nimoy, Atlantis: The Lost Empire