#1
24th Feb 2018 at 10:54 AM
Posts: 1,500
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About Tuning mods
Let's say I have two tuning mods
S3_03B33DDF_00000000_D9A4C896FB7AC114_SniffOutCollectableAndReturn_Terrain%%+ITUN
AND
S3_03B33DDF_70000000_D9A4C896FB7AC114_SniffOutCollectableAndReturn_Terrain%%+ITUN
They're exactly the same except different group. Will they conflict?
What about in the case of Animation
S3_6B20C4F3_00000000_0CC587DA8FB0BAD7_a2a_magicWand_castSpell_highSkill_noWand_stop_x%%+CLIP
And
S3_6B20C4F3_70000000_0CC587DA8FB0BAD7_a2a_magicWand_castSpell_highSkill_noWand_stop_x%%+CLIP
Will they conflict?