How to trigger/custom/use sub-interactions (friendly...)
Hi, I want to trigger an existing social interaction, with the same animation and everything as the original, but with an additional code line.
I've already done that with a former interaction, by making my new interaction inherit every method but the one I wanted to modify, but the new ones I need to copy (insult and compliment) are not defined like any interaction.
They are methods inside weird class : SocialInteractionA, SocialInteractionB, WonderlandBase...
How does that stuff even works ? Can I inherit those ? (my interaction is supposed to be seen in the first pie menu, not in friendly, mean or any category)
What do I need to do to copy the interesting stuff in my new interaction ?