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|12th Sep 2017, 4:04 AM||Partially Invisible Hair when mirrored in Blender #1|
So, I mirrored a hairstyle from the Vampires game pack to make a specific character from a game. It looks perfectly normal in Blender, but in S4S and ingame it turns into this partially invisible monstrosity:
I've tried mirroring the normals in Blender, and that didn't do anything. Any suggestions? If you need the package/mesh for examination I'll give it to you.