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Old 12th Sep 2017, 3:04 AM DefaultPartially Invisible Hair when mirrored in Blender #1
Original Poster

Test Subject

Join Date: Aug 2015
Posts: 11

So, I mirrored a hairstyle from the Vampires game pack to make a specific character from a game. It looks perfectly normal in Blender, but in S4S and ingame it turns into this partially invisible monstrosity:

I've tried mirroring the normals in Blender, and that didn't do anything. Any suggestions? If you need the package/mesh for examination I'll give it to you.
Old 4th Mar 2018, 7:17 PM #2
Test Subject

Join Date: Jul 2015
Posts: 2

Have you found a solution? I'm looking for exactly this hair mirrored.
Old 4th Mar 2018, 8:46 PM #3
Mad Poster

Join Date: Mar 2006
Posts: 4,902
Thanks: 3 in 1 Posts
2 Achievements

Looks like the hair was mirrored, but not the UVs. Or the normals haven't been flipped properly.
Old 4th Mar 2018, 9:22 PM #4
Test Subject

Join Date: Jul 2015
Posts: 2

For me, the problem looks like this >>>

Last edited by cobrakiller74 : 4th Mar 2018 at 10:04 PM.

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