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Lab Assistant
Original Poster
#1 Old 11th Mar 2016 at 10:00 AM
Default How do I make default replacement object to be non-default?
Hi guys, so today I was trying to make a cc that I found online (a segway that was cloned from a motorcycle) and I'm trying to modify it to a non default item, can you guys please give me some magic as I have 0% skill on modding, please explain it to me like I'm 5.

Thanks.
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Virtual gardener
staff: administrator
#2 Old 12th Mar 2016 at 1:29 PM
Which motorcycle do you mean? So far I know, you can't really make objects 'non-default' or 'default'. that term is usually used for Skins and Eyes mods. Default mods rewrite what already excists, like a default skin will overwrite your own skin and a Non-default skin is a skin that will just layer the default skin, like choosing makeup on your sim. But this is about objects and I think I know what you mean. I take it you want to edit the textures of the motorcycle without needing the mesh in the download itself.
With S3OC, this is basically how it works (although this is with paintings, but it will work with the motorcycle as well): http://simnels.livejournal.com/51585.html
With TSRW, I would work like this (Also with paintings, but it's also the same way you would edit the textures of the motorcycle): http://deggdegg.tumblr.com/post/613...uests-to-make-a

Let me know if you still seem to have trouble with editing the motorcycle. ^-^
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