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- Coloring a new mesh. (Please direct me ..... I am lost in all of this info.)
- Site Map >
- Modding and Creation >
- Sims 2 Creation >
- Body Shop >
- Body Shop - Recolouring >
- Coloring a new mesh. (Please direct me ..... I am lost in all of this info.)
Replies: 7 (Who?), Viewed: 3517 times.
#1
31st Jan 2010 at 2:53 AM
Last edited by HugeLunatic : 31st Jan 2010 at 2:58 PM.
Reason: Merged posts - do not double post
Posts: 5
Coloring a new mesh. (Please direct me ..... I am lost in all of this info.)
I've followed most of the tutorials for bodyshop. All I can seem to find is how to recolor a mesh.(I know how to do this.)
What I need to know is how to color a new mesh, that hasn't been colored before. Is it possible to do this?
If you could tell me or direct me I would appreciate it. Thanks.
I've noticed alot of downloads for meshes of clothing without recolors.
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#2
31st Jan 2010 at 3:00 PM
Posts: 7,900
Thanks: 204739 in 302 Posts
Please do not double post, use the edit button.
This sounds like you want to recolor bodyshop items and not objects, so I am moving to Bodyshop Recoloring. Recoloring a custom mesh that shows up in Bodyshop should be the same or very similar process to recoloring EA/Maxis stuff.
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This sounds like you want to recolor bodyshop items and not objects, so I am moving to Bodyshop Recoloring. Recoloring a custom mesh that shows up in Bodyshop should be the same or very similar process to recoloring EA/Maxis stuff.
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#3
25th Feb 2010 at 10:55 PM
Posts: 5
But it doesn't appear in bodyshop unless it has already been colored at least once.
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#4
26th Feb 2010 at 3:33 PM
Posts: 859
textering or recoloring
Quote: Originally posted by HugeLunatic
Please do not double post, use the edit button. This sounds like you want to recolor bodyshop items and not objects, so I am moving to Bodyshop Recoloring. Recoloring a custom mesh that shows up in Bodyshop should be the same or very similar process to recoloring EA/Maxis stuff. |
#5
26th Feb 2010 at 3:53 PM
Posts: 7,900
Thanks: 204739 in 302 Posts
If your recoloring someone else's mesh then they must have a recolor package to go along with it, otherwise it won't show up in bodyshop. I can't help getting that, so you probably should contact the creator of the mesh.
If your creating your own mesh then you still need that recolor to work with. I think this tutorial will explain things. If not I will have to find someone who knows more about clothes than simply putting them on.
Tutorials:Unimesh_1_-_New_Mesh_Basicswiki
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If your creating your own mesh then you still need that recolor to work with. I think this tutorial will explain things. If not I will have to find someone who knows more about clothes than simply putting them on.
Tutorials:Unimesh_1_-_New_Mesh_Basicswiki
Life Stories || EA Sims 2 Store Items || EA Pre-Order Incentives || Pet Stories || Dog Agility Items || Castaway Stories || Holy Simoly Add-ons || Overrides and Defaults
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#6
26th Feb 2010 at 4:15 PM
Posts: 859
Quote: Originally posted by HugeLunatic
If your recoloring someone else's mesh then they must have a recolor package to go along with it, otherwise it won't show up in bodyshop. I can't help getting that, so you probably should contact the creator of the mesh. If your creating your own mesh then you still need that recolor to work with. I think this tutorial will explain things. If not I will have to find someone who knows more about clothes than simply putting them on. Tutorials:Unimesh_1_-_New_Mesh_Basicswiki |
#7
4th Mar 2010 at 8:58 PM
Quote: Originally posted by telefen
I thank you for the snab responce however,that tutorial is a good beginning & it has helped me to get started but it still is not answeing my question as here i'm trying to merge a full body& a skirt together. As I have created a female body with larger proportions below the waist line i have to I guess separate the groups and make the skirt fit the body somehow without having those thighs & parts of the buttocks sticking out of it & then renaming®rouping it.But then remains the texture of the original skirt. Does that disappear in this process? Am i gonna get a body with swimsuit& no skirt texture since I'll be coping the comment from the body after regrouping and renaming the whole thing as body? |
You can't do that. It won't work.
If you combine a full body mesh with a bottom (skirt) mesh, even if you rename the whole thing "body", you're going to have a messed-up UV map. Unless you're working with an alpha skirt (and I'm guessing you're not), you shouldn't have thighs and buttocks sticking through the skirt.
Think of a Sim mesh as a blow-up doll or a balloon. It's hollow. A skirt isn't really a skirt; it's just the shape of a skirt. You can't look under it... and even if you could, you wouldn't see any legs; it's just a cylinder.
If you want your Sim to have fuller thighs and buttocks and wear a skirt, you just need to increase the size of the skirt. If the lower legs are thicker than normal and you still want to use them, you can cut them off and attach them to the bottom of the skirt. But if you try to put legs under a skirt, it's going to mess up the textures (as well as make a mesh with an unnecessarily high polygon count).
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#8
7th Mar 2010 at 11:16 PM
Posts: 859
Thanks a lot fakepeeps7. Sorry I missed your responce cause I've been bussy with Milkshake&simpe&so. That skirt I had completely hollowed out& it was just like a skirt & I imported it on top of my swimuit body mesh. It could have fited with some scaling but I got tired and there was the question about renaming or bone assingnment & so on. So, I just dumped the whole project. Thank you anyway for coming to my help. This is some difficult stuff but, I'm patient.Have a nice day.
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