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|15th Sep 2017, 5:43 AM||Create Traits?? #1|
Join Date: Sep 2017
Hi, I've never tried creating my own mods, or anything for that matter, before and I was wondering if someone could either help me with this idea or point me in the direction of where I can find it. So I want traits for my sims that replicate mental illnesses such as depression, anxiety, bipolar, borderline personality, etc. I have depression and anxiety (before anyone brings up something about being insensitive or making fun of people with MIs) and I want to make a sim that more accurately represents me. Are there any mods/traits that already exist that could help me with this? If not, is there anyone willing to make one for me or help me make one? Like I said I've never created my own mods. I can't even get through making my own world . So any help with any of this would be greatly appreciated. I am really interested in being able to do this myself so if there are any tutorials out there someone could rec to me, that would be awesome!
|16th Sep 2017, 5:31 PM||#2|
Sadly, it's not as easy as it is with TS4. With the sims 3 they're all controlled with scripts which requires you to know C# and at least a basic knowledge of modding in general (Like tuning modding, etc ) So that's something you could start with Secondly... I do know Arsil managed to do it but it's still a really hard thing to create. In fact, it wasn't and still isn't exactly possible to make it without risking the game to crash if there's something going on with the package file for example. So you could check out our modding tutorials section first
|18th Mar 2018, 6:39 PM||#3|
I successfully created two (hidden, but still) traits for my Angels and Demons mod, so if you have specific questions I may be able to answer them.
But first, you need to learn the basics of C#.
Then, you can use the mods Custom Traits Manager here :http://modthesims.info/download.php?t=593251
And the Hypochondriac mod there : http://www.simlogical.com/ContentUp...e/uploads/1982/
I use and recommand using a tool called .NET Reflector to explore other people's (and most frequently EA's) code, which is, I think, my biggest help in this matter. It basically decompiles the .dll s used in all the scripting mods.