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I know about right clicking and selecting "clone," but do I have to change the instance numbers or anything, or is just making a copy enough, like when cloning the TXMT?
I'm cloning them, because I'd like to make an animated object, and the thing I'm using for reference has more than one GMDC.
If you don't change the Group and Instance values of a resource, you'll have a default replacement for it. So when cloning a mesh, you need to use "Fix Integrity" to do that, unless you want to create a default replacement mesh. "Fix Integrity" should also update the links between the GDMC, GMND, SHPE, and CRES.