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Test Subject
Original Poster
#1 Old 20th Nov 2011 at 12:32 PM
Default Haunted house using timed FE
Hey guys.

Just been on a minor Ghost Hunters marathon on dvd, and it got me thinking that it could be cool to try and build some of the places they visit in the series. But I was wondering if it was possible to somehow make ghosts (via fog emitters) appear at a certain time, or only at night or something.

I know you can use the processor in the buydebug to time stuff, but it seems very complicated to me. Anyone know, or have a tutorial for the processor I can look at or something?
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mature minion
retired moderator
#2 Old 20th Nov 2011 at 6:12 PM
Nice idea. I'm sure you will be able to get some effects to creep out your visitors and plenty of the fog emitter codes are for effects that only appear at night.

Getting ghosts to show might be more difficult as the human ghosts seem to need to be from a dead sim and I'm not sure if the transfer well with the house when you upload/share it.
e3 d3 Ne2 Nd2 Nb3 Ng3
retired moderator
#3 Old 21st Nov 2011 at 2:42 AM
Hey Kawwah1985, there's a good tutorial on the Processor here:
http://wiki.thesimsresource.com/ind...:_The_Processor

You can have a fog emitter set to 'disabled' and then have it connected to a switch, so allowing a sim to trigger an effect.

A list of available effects is here:
http://www.modthesims.info/showthread.php?t=405544
Although possibly a little out of date now. I think you can use this mod to export a complete list:
http://www.modthesims.info/d/446536

I don't think you'll actually be able to trigger a ghost, but it might be possible to trigger a spirit (from the ghost hunter profession) or other ghostly effects.
Test Subject
Original Poster
#4 Old 21st Nov 2011 at 8:32 AM
Thanks a lot for the tips guys. Ill look into it.
Top Secret Researcher
#5 Old 13th Feb 2012 at 9:39 PM
If you havw WA, use the hidden trigger panels that activate stuff when sims step on them.

Why did I move here? I guess it was the weather.

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