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Old 5th Feb 2019, 7:39 PM #51
Simmiller
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Quote:
Originally Posted by almasy87
Hi!
Sorry for maybe a stupid question.
I tried to follow this, however I am a bit lost on how exactly the branches work.

Correct me if I am wrong, I was under the impression that you could make something like.. 7 levels in the main branch, and then add different career paths/branches with other 3 levels each for the sims to further continue their climbing of the ladder.

Not sure where I went wrong but, I tested my career in game and in the first level it said "next promotion X and Y" which were the branches I was planning them to be able to go into after lvl 7. The sims got promoted but the tooltip had no text. It said "promoted to ", and now as next promotion it gives me what actually should be my level 2...

So basically there's an extra level in between lvl 1 and 2 which is not reflected in the stuff I see in the tool. I don't see that level anywhere, and it looks like it's linked to the branches?

I cheated my way up to lvl 7 and after that I can pick a branch normally and continue which is great. But that "ghost branch" career lvl between 1 and 2 haunts me, lol.

What can I check to remove it?

Thanks!


There are no stupid questions! Trust me, sometimes it only takes a second set of eyes to see something we may have missed.

Did you change any of the levels by removing them during the creation of your career in the tool? That can sometimes cause issues.

Another possible cause could be if you've used characters other than letters and standard punctuation in your level title or description.

And to be sure, check that you've got the ts4script file installed that you created using the .py file that was exported with your career. I've seen problems like this when people don't have it, or haven't created it correctly, even though it's only supposed to be for the Paid Time Off function.

Finally, my standard recommendation, if all else fails, and you get no better response at the forum, is to recreate the career from scratch. A pain, yes, but you can use copy and paste to fill in the levels and descriptions fields
Old 6th Feb 2019, 10:33 PM #52
nickyclem1
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Join Date: Feb 2014
Posts: 5


Quote:
Originally Posted by Simmiller
My thoughts are there's a possible conflict with another mod somehow, or maybe adding child as a potential job user is the culprit, and may conflict with a possible required skill you've included that children and/or teens can't develop and require cheating through the levels. Another thing is to double check the format you've used to add child and teen to your XML. Careers automatically come out of the tool being available for young adult/adult/elders, so you have to be careful when adding other ages, making sure all age references are altered, wherever they exist in any of your XML.

I would recommend recreating the career from scratch (you should be able to copy and paste into the fields), and testing it before you add child/teen to the mix. Keep an unaltered version saved to go back to as you try to make it available for the other ages.

Also, be sure not to use characters other than letters in your job level descriptions and titles, if you have, as that can cause problems.

Tbh, there's so many things that can go wrong, it's hard to pinpoint without seeing it, and my abilities with XML are limited. You're definitely best off posting in the forum, though. There are a lot of more knowledgeable people over there


Thank you so much for your reply, I started again and have cleared the on problem but gained another

My adult male can have a normal job and use the swimming class i made as a weekend activity or afterschool
My young adult female can only have one or the other it makes her quit
teen girl can have school scouts and swimming
teen boy can have school scout and swimming
child can have school dance scouts and swimming

ive aged up my female young adult but that dont' help im so confussed ?? anyone have any ideas i would be so greatful
thank you
Old 7th Feb 2019, 7:43 PM #53
Simmiller
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Quote:
Originally Posted by nickyclem1
Thank you so much for your reply, I started again and have cleared the on problem but gained another

My adult male can have a normal job and use the swimming class i made as a weekend activity or afterschool
My young adult female can only have one or the other it makes her quit
teen girl can have school scouts and swimming
teen boy can have school scout and swimming
child can have school dance scouts and swimming

ive aged up my female young adult but that dont' help im so confussed ?? anyone have any ideas i would be so greatful
thank you


Did you create a mod for swimming classes? I'm asking because I'm concerned that there may be a conflict. Does this problem occur with any other careers, either from the game or custom? Unfortunately, though, I won't be able to help on this issue because it will be technical, either way. I recommend you bring this up with Neia on the Create-a-Career forum thread.
Old 7th Feb 2019, 10:12 PM #54
nickyclem1
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Join Date: Feb 2014
Posts: 5


Quote:
Originally Posted by Simmiller
Did you create a mod for swimming classes? I'm asking because I'm concerned that there may be a conflict. Does this problem occur with any other careers, either from the game or custom? Unfortunately, though, I won't be able to help on this issue because it will be technical, either way. I recommend you bring this up with Neia on the Create-a-Career forum thread.


Hi again and thank you for reply,
Yes I made Swimming Class Ive not tested all careers just the ones that my sims already had, I will do that tho and see what happens
thank you
Old 18th Feb 2019, 3:28 AM #55
andlarryofficial
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Can anyone confirm if the level descriptions actually show up anywhere in game? I'm making a career with 12-14 branches, each will have 4-6 levels. So I don't want to spend months writing level descriptions if they don't show up in-game.
Old 19th Feb 2019, 12:46 AM #56
Simmiller
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Quote:
Originally Posted by andlarryofficial
Can anyone confirm if the level descriptions actually show up anywhere in game? I'm making a career with 12-14 branches, each will have 4-6 levels. So I don't want to spend months writing level descriptions if they don't show up in-game.


They sure do!
Old 28th Feb 2019, 1:12 AM #57
Sakine
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Join Date: Feb 2019
Posts: 2


Just wanted to that this thread helped so much! I was able to make a 3 tier Hero career for my My Hero Academia mods I'm making. If I can figure out how to make chance cards I'd be thrilled, so if anyone has a link or any info that'd be appreciated. Only problem is that if you quit or get fired, you don't have the option to choose a different Hero path if you want to apply again, not sure I can fix that though.
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Old 28th Feb 2019, 7:14 PM #58
Simmiller
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Rabid Recoloring Renegade



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Quote:
Originally Posted by Sakine
Just wanted to that this thread helped so much! I was able to make a 3 tier Hero career for my My Hero Academia mods I'm making. If I can figure out how to make chance cards I'd be thrilled, so if anyone has a link or any info that'd be appreciated. Only problem is that if you quit or get fired, you don't have the option to choose a different Hero path if you want to apply again, not sure I can fix that though.


That's awesome! I'm happy to have helped

Chance cards have been made by a couple of people out there on the web, but none have as yet been uploaded to MTS. If you go into Sims4Studio's extraction tool, you can find the chance cards that are provided by the game. Modifying them to fit your career is complicated, but we know it can be done. We don't have any tutorials on here, and I don't know of any offsite either, sorry! I've looked at trying my hand at them, too, because it would be awesome, but I'm put off by the time involved in getting it done right, without knowing exactly what I'm doing You can certainly give it shot, though!

Careers are like that. Once you pick a track, it doesn't seem to want to let you back into the beginning after quitting or getting fired. I'm not sure if that's a game flaw or what. Possibly something to ask Neia on the Create-a-Career forum, or perhaps see if it happens on a Maxis career as well.

Keep on simming!
Old 3rd Mar 2019, 3:59 AM #59
Sakine
Test Subject

Join Date: Feb 2019
Posts: 2


Quote:
Originally Posted by Simmiller
That's awesome! I'm happy to have helped

Chance cards have been made by a couple of people out there on the web, but none have as yet been uploaded to MTS. If you go into Sims4Studio's extraction tool, you can find the chance cards that are provided by the game. Modifying them to fit your career is complicated, but we know it can be done. We don't have any tutorials on here, and I don't know of any offsite either, sorry! I've looked at trying my hand at them, too, because it would be awesome, but I'm put off by the time involved in getting it done right, without knowing exactly what I'm doing You can certainly give it shot, though!

Careers are like that. Once you pick a track, it doesn't seem to want to let you back into the beginning after quitting or getting fired. I'm not sure if that's a game flaw or what. Possibly something to ask Neia on the Create-a-Career forum, or perhaps see if it happens on a Maxis career as well.

Keep on simming!


Thanks! Yea I've seen some things here and there about cards, but nothing specific. I'll probably just continue with costume mods. Now I need to see if i can make customizable work uniforms!
Old 6th Mar 2019, 6:49 PM #60
Simmiller
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Quote:
Originally Posted by Sakine
Thanks! Yea I've seen some things here and there about cards, but nothing specific. I'll probably just continue with costume mods. Now I need to see if i can make customizable work uniforms!


I bet your Hero career would be interesting to other players. You could give uploading it on MTS a shot, following the Creator Guidelines for Careers, of course
Old 10th Mar 2019, 4:14 PM DefaultThanks! #61
Laverhonda
Test Subject

Join Date: Feb 2019
Posts: 4


Quote:
Originally Posted by simfan432
Is it possible use this tool to fix/update careers made by creators who are no longer active?

Wow, thanks for this tutorial..I'm actually feeling confident enough to try my hand at this
Old Yesterday, 2:26 AM #62
Simmiller
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Quote:
Originally Posted by Laverhonda
Wow, thanks for this tutorial..I'm actually feeling confident enough to try my hand at this


Awesome! Let us know how it turns out
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