#1
20th Jul 2018 at 12:10 AM
This user has the following games installed:
Sims 2, University, Nightlife, Open for Business, Pets, Seasons, Bon Voyage, Free Time, Apartment Life
How to assign bone meshes onto models for animation
SO me and my friend are trying to do something by editing the sims 2 animation mesh models by adding new bones(Since a sims 2 simmer did a boob animation test with sims 2 and originally there wasnt a bone for that) Our issue is that my friend that does the coding for the animation has no clue how to assign the new skeleton to the in-game sim model from the actual shape of the model.
Can anyone guide us how we can assign the new bones we added so the animations will show up in game?