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Old 25th May 2017, 9:58 PM DefaultCAW World picture #1
Emmett Brown
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Join Date: Feb 2016
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You make a 256x256 pixel PNG picture for your world.
If I do it from a jpg, and covert it to a png using Microsoft Paint after cropping it and reducing it in size, CAW complains it isn't a 24 bit PNG file.

If I do it from a screen cap either <PrtScr> from full screen mode or <Alt>-<PrtScr> from windowed mode, then CAW will accept the PNG file.

What's up with that? And I think I just answered my own question about a work around for it...
Old 25th May 2017, 10:55 PM #2
dodgy builder

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In photoshop I can choose how many bits in each channel, perhaps you just make the wrong file type. I have to make sure it's an 8 bit x 3 channels RGB.
Old 26th May 2017, 6:28 AM #3

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I use Paint.NET to crop and/or re-size the image as necessary, then save it as a 24 bit png. It's a free program which is simple to use. It can be downloaded here: https://www.getpaint.net/.
Old 31st May 2017, 9:41 AM #4

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I use Paint.NET also.
Old 30th Dec 2017, 11:40 PM #5
Emmett Brown
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What I found works is to make the PNG picture in Paint, resize to 256x256 then save it as a PNG.
Open it in GIMP and Image->flatten. Then export as a PNG and CAW is happy

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