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Mad Poster
Original Poster
#1 Old 10th Sep 2019 at 8:03 AM Last edited by murfee : 10th Sep 2019 at 5:37 PM.
Default ITF plant rugs not clone-friendly? Mesh flattens in-game? [RESOLVED]
I'm hitting a major snag in making a new one of those plant rugs from ITF.
I have a 3D mesh I swapped EA's 2D rug out with, and it looks great in Milkshape, TSRW, etc, but in-game it automatically flattens to the same 2D EA mesh? TF? Whyyyyy?
There's only a High Level Detail mesh, so it's not as if it's going to Medium Level or something. I am confusion.
Screenshots
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Mad Poster
Original Poster
#2 Old 10th Sep 2019 at 5:38 PM
TYSM, Mspoodle1. :lovestruc

For anyone who's curious, all you have to do is make another Group, that doesn't use the Rug shader. OMFG.
Mad Poster
#3 Old 10th Sep 2019 at 9:34 PM
If anything, it's interesting to know that the Rug shader can flatten any three-dimensional geometry.

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( Join my dumb Discord server if you're into the whole procrastination thing. But like, maybe tomorrow. )
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