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Lab Assistant
Original Poster
#1 Old 21st Mar 2005 at 11:00 PM
Default Problems with long hair animation
Hi all,

I created a very long hair mesh. I use Milkshape 1.7.3 and the plugin 2.15 to make the animation.

I got the following problem:
She is making harakiri all the time, if she sits down or is looking up.

So how can animate it correctly or get the hair to stick to her back.

Thanx a bunch.

CU
Shannara
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Scholar
#2 Old 21st Mar 2005 at 11:24 PM
I would import a body mesh to use as an example, along with your hair mesh.

Now, go to the "joints" tab in MilkShape.

You will see a listing of all the bones

With both meshes showing, click on "neck" on the list, then click the button [SelAssigned]

All the vertices of the body that are assigned to the neck will turn red.

Select all the vertices of your hair that are close to these, go to the Groups tab and Hide the body, and click [Assign]

Unhide the body, and repeat on down the back - Spine2, Spine1, Spine.... as far down as you need to go.

This will make that section of hair move with the same section of the body.

When you are finished, go back to Neck, and go through the list again, clicking [SelAssigned] just to be sure all the hair vertices now turn red along with the same area of the body.

Now delete the body mesh, and export your hair.
Lab Assistant
Original Poster
#3 Old 22nd Mar 2005 at 2:49 PM
OMG...I thank you sooo much. IT WORKS :argh:
IT WORKS.Im so happy . :yippee:

Thank you :clap:
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