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Mad Poster
Original Poster
#126 Old 1st Sep 2011 at 9:20 AM
All of my mods for the 2.0 game are fine with P&N.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
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Mad Poster
Original Poster
#127 Old 1st Sep 2011 at 11:53 PM
P&N All Birds Available mod places all the birds on sale from perches from the get go.



So this cool parrot can be had right away:


And this bird would maybe be better placed in the Sims3 game, as the bird of choice of Imaginary Friends, lol.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Mad Poster
Original Poster
#128 Old 2nd Sep 2011 at 2:05 PM
Another mod reduces the time birds use for hunting and hunting for treasure to between 10-20 minutes.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Test Subject
#129 Old 3rd Sep 2011 at 4:52 AM
As usual, your mods are FANTASTIC. Thanks SO much! Random thought - I think I read somewhere (probably your site, for which I haven't registered yet) that you'd have to change a bunch of stuff to get the Unlocker to work. I figured I'd let you know that I moved it back into my Mods folder out of curiosity and a couple more items showed up. No idea if it's all the new items (I certainly hope not!) but there were a couple more there. Don't know if you found that too, but I hoped it might be helpful.

Anyway, thanks for all your great mods!
Mad Poster
Original Poster
#130 Old 5th Sep 2011 at 9:09 PM
New mods today are

Free Drinks- brewing at the casks and having drinks is free.
Bird Attack Friendly- attacking with the birds gives a relationship boost instead of the -5 LTR.
Treasure Hunting- digging for treasure goes quicker.
CaSP Clothing Female- all P&N female clothing enabled for everyone.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Test Subject
#131 Old 6th Sep 2011 at 2:06 PM
A thousand blessings on your head, Shimrod. My game is so much more relaxing without all those townie kids running around now that I've got your "no townie kids spawned" mod installed, and it's nice not to have my sims 100% celibate with your "no pregnancy mod as well. :-)
Mad Poster
Original Poster
#132 Old 10th Sep 2011 at 9:35 AM
P&N CaSP clothing mod for males is available now, all clothing and hats enabled for all Heroes, NPC and Random.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Mad Poster
Original Poster
#133 Old 11th Sep 2011 at 10:25 PM
The Unlocker is remade for the 2.0 and P&N.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Mad Poster
Original Poster
#134 Old 12th Sep 2011 at 9:24 PM
My Ambitions Unlocked mod is remade in a new flavor, adding easier Achievement completion on a lot of the Achievements.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Mad Poster
Original Poster
#135 Old 16th Sep 2011 at 7:53 PM
Autumn Leaves mod brings the colors of Autumn to the kingdom.


MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Mad Poster
Original Poster
#136 Old 22nd Sep 2011 at 4:16 PM
A new mod makes all the Bard songs available at level 2, so one doesn't need to level a bard all the way just to hear the songs.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Test Subject
#137 Old 22nd Sep 2011 at 6:37 PM
Thank you so much for all your work. It makes the game playable now.
Mad Poster
Original Poster
#138 Old 24th Sep 2011 at 9:51 PM
Socializing mod makes WooHoo easier and quicker to get to, adds "Seduce" from the quest, adds "Ask If Single" similar to Sims3, alters the "Invite Over" action, and other alterations.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Test Subject
#139 Old 24th Sep 2011 at 11:46 PM
Hi Shimrod, thank you for all your mods! I wanted to ask if it was a known issue that the blue eyes bug remover doesn't work?
Mad Poster
Original Poster
#140 Old 25th Sep 2011 at 12:36 AM
It works for me, to a certain extent; not as well as it did before though. None of the sims in any of my games have the large bug iris, but a lot of sims revert to the default blue color on a normal sized iris, which I can always change in CaS successfully. I'm going to have another look at it though.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Test Subject
#141 Old 26th Sep 2011 at 12:02 AM
Thanks for all the mods you created
I wondered if it was possible to add blacksmith items into the shop like unicorn horns, tremendous catalyst and etc..
With those items The Sims Medieval: Pirates & Nobles is 100% perfect
Test Subject
#142 Old 26th Sep 2011 at 2:44 AM
Said simply, Shimrod, you rock! Thanks!!
Mad Poster
Original Poster
#143 Old 26th Sep 2011 at 9:14 PM
I have a mod now which gives 15% pregnancy chance instead of the 50% default.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Scholar
#144 Old 27th Sep 2011 at 1:29 PM
Quote: Originally posted by Shimrod101
I have a mod now which gives 15% pregnancy chance instead of the 50% default.


*squeal* Thank you so much. I totally wanted a lower pregnancy chance. My next Monarch will be called Shimrod =D lol thank you =)
Lab Assistant
#145 Old 28th Sep 2011 at 8:03 PM
Quote: Originally posted by Shimrod101
I have a mod now which gives 15% pregnancy chance instead of the 50% default.

Blessings upon you a great memsahib!

Yes it is the clothes that makes the Sim
Lab Assistant
#146 Old 2nd Oct 2011 at 5:36 AM
I love your mod to unlock all the items. I was not looking forward to doing all the achievements for that. I was already past the unlock point I had to do the extra steps to use it. However, once I save, quit and put my old ach.package file back in place all the items I unlocked aren't showing in build mode anymore. Any idea what I might be doing wrong? It's not a huge deal as it looks like I'll be able to get my max watcher level pretty soon anyway with your easy achievements mod, I was just curious!
Mad Poster
Original Poster
#147 Old 2nd Oct 2011 at 11:51 AM
Are you talking about only Build mode stuff, like furniture; or do you mean the clothing also?

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Lab Assistant
#148 Old 3rd Oct 2011 at 6:44 PM
Quote: Originally posted by Shimrod101
Are you talking about only Build mode stuff, like furniture; or do you mean the clothing also?


Just build mode stuff that I noticed, but I've been using the disableclothingfilter cheat to get most of those clothing items anyway.
Mad Poster
Original Poster
#149 Old 5th Oct 2011 at 3:12 AM
I'm sure when I was making the P&N version of this mod and testing with this swapping of the .ach file, that in the end I used my original .ach file, and all the P&N new build mode stuff is still there. It is an option to simply keep playing on the new .ach file and do everything over again. This is actually a way that people can start the game over again I think, for those who have "won" the game, and want to do the achievements and watcher levels one more time.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Lab Assistant
#150 Old 5th Oct 2011 at 9:08 AM
Quote: Originally posted by Shimrod101
I'm sure when I was making the P&N version of this mod and testing with this swapping of the .ach file, that in the end I used my original .ach file, and all the P&N new build mode stuff is still there. It is an option to simply keep playing on the new .ach file and do everything over again. This is actually a way that people can start the game over again I think, for those who have "won" the game, and want to do the achievements and watcher levels one more time.


I don't know if it makes a difference, but I don't have P&N yet, just the most current version of the base game. Like I said, not a huge deal as I can either just finish the few achievements I have left after using your easy achievements mod, or not even worry about them since I really just cared about them for the items, though it's nice to have them for completion's sake. I just thought I'd point it out since, at least for me, it isn't working exactly as stated.
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