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I've cloned the acne cream accessory, but when placed on a surface it sinks into it
I'm guessing I need to raise the mesh slightly, but have no idea where to start! Any pointers / hints gratefully received.
(Actually I'd like to angle it such that the open end is fully visible while the flattened end is still on the surface - but that's probably beyond "Object Modification 101".)
Do check first whether it's just an issue with the surface - if it's cloned from a properly positioned mesh then it should also be properly positioned, you'll feel silly if you modify the mesh only to discover you placed in on a dodgy counter or a hidden OMSP :p
What I lack in decorum, I make up for with an absence of tact.
Happens on all surfaces I've tried (the standard unmodded game counters and tables). No OMSPs used. The tube is only ever used in game as a hand held object (a sim never puts it down, it just vanishes at the end of the standard interaction of applying spot cream).
Are you wanting to actually edit the mesh? If that's the case you'll need a mesh editing program like Milkshape or Blender. If not, you can usually get away with what you are talking about doing by editing the CRES. Numenor goes into tons of detail in his Resource post, but I find his tutorial on converting a 2tile to a 1tile more practically useful (well, it was when it still had it's pictures...). Basically, you are going to need to increase the Z value just a small amount.
If not, you can usually get away with what you are talking about doing by editing the CRES.
Now 3D matrix manipulation I can do!
Image
In case anyone else comes along, it's a +5 degree rotation about the X-axis, and a +0.022 translation along the Z-axis
Edit: And while I'm here, the origin of the tube is in the middle, the Y-axis runs through the centre of the hole to the centre of the flatten end, +ve Y towards the hole
Thanks for the pointers to the CRES resource.
W
Edit: And now I'll have to retake all the screen shots (again!)