Search: Posts Made By: atomic_hamsters
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Forum: Object Creation 26th Feb 2015, 6:46 PM
Replies: 5
Views: 1,762
Posted By atomic_hamsters
Bones. .obj doesn't support bones. Everything in...

Bones. .obj doesn't support bones. Everything in both TS3 and TS4 has bones, even static objects have one. WS had a way for TS3 to manually or automatically re-assign the bones to an imported .obj,...
Forum: Programs and Utilities 5th Sep 2007, 12:22 AM
Replies: 99
Views: 105,744
Posted By atomic_hamsters
Oh, Duh! I am so used to triangulating on export...

Oh, Duh! I am so used to triangulating on export for .obj that I didn't even stop to think about that. Thanks! :)
Forum: Programs and Utilities 2nd Sep 2007, 8:17 PM
Replies: 99
Views: 105,744
Posted By atomic_hamsters
Okay, I installed the plug-ins and decided to try...

Okay, I installed the plug-ins and decided to try them on a kitchen counter. I imported the counter mesh with the skeleton, made my new mesh, then parented and assigned it to the skeleton properly....
Forum: Programs and Utilities 1st Sep 2007, 4:05 PM
Replies: 99
Views: 105,744
Posted By atomic_hamsters
I'm not sure if it's a problem on my end or...

I'm not sure if it's a problem on my end or something with the files themselves, but when I tried to extract the plug-ins, WinRAR gave me two errors:
-Cannot create import_smd.py
-Access is denied

I...
Forum: Tutorials 30th Mar 2007, 5:27 PM
Replies: 75
Views: 80,080
Posted By atomic_hamsters
Yes, the 'assign by distance' was using the...

Yes, the 'assign by distance' was using the animation bones with rather major assignments. Ill try it manually and shift the majority of the assignments to the head joint and see how that comes out....
Forum: Tutorials 30th Mar 2007, 4:32 AM
Replies: 75
Views: 80,080
Posted By atomic_hamsters
I made my new mesh and imported the original...

I made my new mesh and imported the original fully assigned skeleton and mesh from SimPE, then selected my mesh, went to Animate > Deform Envelope > Set envelope, used the middle mouse button to...
Forum: Tutorials 30th Mar 2007, 12:06 AM
Replies: 75
Views: 80,080
Posted By atomic_hamsters
Going through SimPE might work... I'll have to...

Going through SimPE might work... I'll have to create a dummy file and try that!

I hate to bother you again but I'm having one more problem. I have my mesh made, joints assigned, etc, (done 100% in...
Forum: Tutorials 29th Mar 2007, 1:51 AM
Replies: 75
Views: 80,080
Posted By atomic_hamsters
Thank you for this tutorial! I found it very...

Thank you for this tutorial! I found it very helpful, and have been able to do 2 clothes and 1 hair edit with it so far.

Now I'm having a problem though... I wanted to make a completely new hair...
Forum: Tutorials 4th Jul 2006, 7:42 PM
Replies: 503
Views: 348,134
Posted By atomic_hamsters
Great tutorial! It worked perfectly for me!...

Great tutorial! It worked perfectly for me! :anime: :D
Forum: Tutorials 10th Jun 2006, 1:48 AM
Replies: 117
Views: 107,513
Posted By atomic_hamsters
Awesome tutorial :D It was really easy to...

Awesome tutorial :D It was really easy to follow!
Here's a pic of my window. :bandit: I need to adjust the wall mask on the diagonal one now...
Forum: Object Creation 9th Jun 2006, 2:07 PM
Replies: 11
Views: 2,828
Posted By atomic_hamsters
It looks vert order is wrong as well, In SimPE...

It looks vert order is wrong as well, In SimPE did you export and import it in XZY order so that it will be 'upright'? :blink:

And perhaps for the UV Map you could try using an external mapper...
Forum: Tools and Templates 2nd Jun 2006, 6:02 PM
Replies: 345
Views: 471,405
Posted By atomic_hamsters
Oohh... Thanks, it works now! :anime:

Oohh...
Thanks, it works now! :anime:
Forum: Tools and Templates 2nd Jun 2006, 2:55 AM
Replies: 345
Views: 471,405
Posted By atomic_hamsters
SimPE shouldent give you computer problems,...

SimPE shouldent give you computer problems, however it can cause problems in your game. :)

Im having a problem with mesh tool crashing with the 'Runtime Error 9-Subscript out of range' error...
Forum: Tutorials 30th May 2006, 7:58 PM
Replies: 97
Views: 102,883
Posted By atomic_hamsters
The mesh tool is acting strange for me...

The mesh tool is acting strange for me too...

I've made 5 or 6 armoires and they all worked perfectly, except with this new one im working on, I load the GMDC and the .obj into mesh tool, but then...
Forum: Tutorials 15th May 2006, 3:07 AM
Replies: 89
Views: 91,477
Posted By atomic_hamsters
Thanks for explaining UV mapping! This helps me...

Thanks for explaining UV mapping! This helps me alot! :anime:
Forum: Object Creation Workshop & Repair Center 10th May 2006, 7:40 PM
Replies: 1,478
Views: 293,844
Posted By atomic_hamsters
Ursus, as for the 'too many verticies', i think...

Ursus, as for the 'too many verticies', i think simpe has to be in advanced mode to allow anything over 2000 :)
Forum: Tutorials 8th May 2006, 1:34 AM
Replies: 22
Views: 25,550
Posted By atomic_hamsters
This will help alot now that i've started making...

This will help alot now that i've started making windows, thanks! :anime:
Forum: Tutorials 7th May 2006, 4:08 PM
Replies: 206
Views: 182,237
Posted By atomic_hamsters
Oh, ok Thanks! :anime:

Oh, ok

Thanks! :anime:
Forum: Object Creation Workshop & Repair Center 7th May 2006, 2:39 PM
Replies: 1,478
Views: 293,844
Posted By atomic_hamsters
Ooohhh....I forgot about the other guids...

Ooohhh....I forgot about the other guids :blink:

I'll go fix that and lower the poly count and see if it works :)
As for the texture, this is part of a set and i just used the same texture fer each...
Forum: Object Creation Workshop & Repair Center 7th May 2006, 1:22 AM
Replies: 1,478
Views: 293,844
Posted By atomic_hamsters
Hmm... So should i just lower the poly count? And...

Hmm... So should i just lower the poly count? And i see what you mean about the clothes sticking out a bit, would that have anything to do with it dissapearing?

And yes, i made sure it was on its...
Forum: Object Creation 6th May 2006, 6:34 PM
Replies: 5
Views: 3,605
Posted By atomic_hamsters
I've seen a program that can supposedly build a...

I've seen a program that can supposedly build a 3D model from a 2-d picture

It's called archipelis (http://www.thebest3d.com/archipelis/index.html) :)
Forum: Tutorials 6th May 2006, 4:07 PM
Replies: 206
Views: 182,237
Posted By atomic_hamsters
I know about ob'ject groups', and was wondering...

I know about ob'ject groups', and was wondering if you could export 'vertex groups'.

I'll go read JWoods' tutorial again :)
Forum: Tutorials 6th May 2006, 2:41 AM
Replies: 206
Views: 182,237
Posted By atomic_hamsters
Since lethe_s seems to know all about blender, i...

Since lethe_s seems to know all about blender, i thought i'd ask...

I was wondering if there is a way to assign certian verticies to a group that can be reconized by UV mapper. I know you can...
Forum: Object Creation 2nd May 2006, 12:44 AM
Replies: 15
Views: 3,229
Posted By atomic_hamsters
I've also had the my old graphics card crash...

I've also had the my old graphics card crash because of high poly counts, exept mine decided it would be fun to go to 4 bit color. I actually had to buy a new one...

If you only plan on making them...
Forum: Object Creation Workshop & Repair Center 1st May 2006, 11:59 PM
Replies: 1,478
Views: 293,844
Posted By atomic_hamsters
Ok, i dont know if this is a solution to your...

Ok, i dont know if this is a solution to your problem, but i have your same problem if i forget to 'fix integrity'. I just re-do the package and make sure to fix integrity and it works fine :)
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