Search: Posts Made By: High Plains Gamer
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Forum: Sims 3 22nd Aug 2018, 8:55 AM
Replies: 127
Views: 9,273
Posted By High Plains Gamer
I think the mistake is how EA handled the Sims 4....

I think the mistake is how EA handled the Sims 4. I think the Sims 4 should have been a cleaned up version of the Sims 3. Go to a 64 bit engine and eliminate the memory limits. Clean up the code. ...
Forum: Sims 3 22nd Aug 2018, 8:36 AM
Replies: 14
Views: 2,014
Posted By High Plains Gamer
For most of your college work, you really don't...

For most of your college work, you really don't need a powerful computer. You will need a good word processing program like Word. The cost of a Microsoft Office program is dwarfed by the cost of...
Forum: Sims 3 30th Jun 2017, 9:42 PM
Replies: 53
Views: 8,426
Posted By High Plains Gamer
For me, it was (1) The waste of a perfectly good...

For me, it was

(1) The waste of a perfectly good EP spot. At the time, EA was releasing about 2 EPs a year. That means we had to wait months before getting new content. After a set number of EPs,...
Forum: Sims 3 8th Jan 2017, 6:51 PM
Replies: 7
Views: 3,836
Posted By High Plains Gamer
Generally, if you want to have custom scenery...

Generally, if you want to have custom scenery items, you have to make them yourself. Fortunately for you, this is a pretty simple project.

There are a number of tutorials on object making, both...
Forum: Sims 3 8th Jan 2017, 6:22 PM
Replies: 2
Views: 2,285
Posted By High Plains Gamer
Be careful what you wish for, you might get...

Be careful what you wish for, you might get it.

In building worlds for the Sims 3, you have to be careful to limit the number of lots in a world This is especially true of residential lots. The...
Forum: Sims 4 8th Oct 2016, 10:40 PM
Replies: 175
Views: 16,395
Posted By High Plains Gamer
It has been perfectly clear for quite a while...

It has been perfectly clear for quite a while that the suits who have been managing the Sims franchise do not play the game, do not understand it, and do not particularly like it. It is also clear...
Forum: Sims 3 28th Aug 2016, 12:43 AM
Replies: 22
Views: 3,065
Posted By High Plains Gamer
Actually, the bigger problem is people releasing...

Actually, the bigger problem is people releasing worlds which should not have been released. I remember one where many of the buildings did not have doors and windows. Not that I found myself...
Forum: Sims 3 27th Aug 2016, 8:02 PM
Replies: 15
Views: 2,916
Posted By High Plains Gamer
My own, which was never uploaded anywhere and...

My own, which was never uploaded anywhere and never will be. It remains unfinished after years, but is playable -- in fact I have played numerous games in it.

It has everything I want: a vibrant...
Forum: Sims 3 23rd Jun 2016, 12:24 AM
Replies: 19
Views: 1,935
Posted By High Plains Gamer
On a more serious note, the notion we are living...

On a more serious note, the notion we are living inside a simulated universe and that we, ourselves, are sims, or the functional equivalent, has been around a long time. See this article from...
Forum: Sims 3 16th Jun 2016, 8:29 AM
Replies: 35
Views: 3,816
Posted By High Plains Gamer
EA made a strategic mistake with the Sims 4. ...

EA made a strategic mistake with the Sims 4. Instead of coming up with a whole new game, they should have simply fixed the Sims 3. First, they should have made it a 64 bit game from the get go. ...
Forum: Sims 3 15th Jun 2016, 9:45 AM
Replies: 7
Views: 2,575
Posted By High Plains Gamer
If the signs already exist in the game (I think...

If the signs already exist in the game (I think they do, but I have not played for an age), then it is simply a matter of re-texturing. No need to make a bunch of separate items -- just the sign on...
Forum: Building 3rd Apr 2016, 11:51 PM
Replies: 14
Views: 16,260
Posted By High Plains Gamer
You could make a custom cave object, and place it...

You could make a custom cave object, and place it over your structure. One way of doing this would be to take a simple object which already exists, like a rock or a stone (these tend to be CAW...
Forum: Sims 4 23rd Mar 2016, 11:29 PM
Replies: 29
Views: 4,486
Posted By High Plains Gamer
I wouldn't call TS3 a massive failure. I played...

I wouldn't call TS3 a massive failure. I played that game longer and had more fun with it than any other game, except my current addiction to Flight Simulator, which if you think about it is just...
Forum: Sims 4 24th Feb 2016, 10:12 AM
Replies: 476
Views: 172,640
Posted By High Plains Gamer
https://youtu.be/o6gXiw5URNM

https://youtu.be/o6gXiw5URNM
Forum: Sims 4 26th Jan 2016, 1:27 PM
Replies: 44
Views: 5,144
Posted By High Plains Gamer
Actually, it is not about RAM, but about VAS...

Actually, it is not about RAM, but about VAS (Virtual Address Space). This is a hard limit. A RAMdisk won't increase it; neither will another program.

The VAS limits can be averted to some extent...
Forum: Sims 4 23rd Jan 2016, 8:36 PM
Replies: 44
Views: 5,144
Posted By High Plains Gamer
Personally, I would have been much happier if the...

Personally, I would have been much happier if the Sims 4 had been a cleaned up and improved version of the Sims 3. The Sims 3 really did suffer from a lot of bugs and inconsistencies; those could...
Forum: Sims 4 26th Dec 2015, 2:30 PM
Replies: 37
Views: 5,695
Posted By High Plains Gamer
Probably the biggest piece of corporate welfare...

Probably the biggest piece of corporate welfare EA receives is the extensive copyright protection that it gets for its products. Keep in mind that "intellectual property" is not property in any...
Forum: Sims 4 26th Dec 2015, 6:10 AM
Replies: 37
Views: 5,695
Posted By High Plains Gamer
It's called reputation mining. Companies will...

It's called reputation mining. Companies will often trade off on a reputation which took years to develop for some short term gains. Although, I really don't know if EA had much of a reputation to...
Forum: Sims 4 26th Dec 2015, 12:29 AM
Replies: 37
Views: 5,695
Posted By High Plains Gamer
While a lot of EA's decisions seem to be...

While a lot of EA's decisions seem to be motivated by financial considerations, this does not mean that they are making good financial decisions. Indeed, it seems that EA could be making better...
Forum: Sims 3 6th Dec 2015, 5:54 PM
Replies: 131
Views: 16,548
Posted By High Plains Gamer
I always felt that EA was just leaving a lot of...

I always felt that EA was just leaving a lot of money on the table. They could have had additional expansions which built on existing game features or previous expansions. Instead, they would do...
Forum: Sims 4 22nd Nov 2015, 12:09 PM
Replies: 35
Views: 4,531
Posted By High Plains Gamer
I am afraid this is too little and too late. It...

I am afraid this is too little and too late. It really does not benefit the Sims 4, but may come in useful for the Sims 5.

Understand we are talking about VAS (Virtual Address Space). Simply...
Forum: Sims 4 17th Sep 2015, 8:39 AM
Replies: 260
Views: 20,937
Posted By High Plains Gamer
EA made several decisions about the direction the...

EA made several decisions about the direction the franchise was to go when they made the Sims 4. They decided to make a stripped down and dumbed down version of the Sims 2 rather than building and...
Forum: Sims 3 7th Sep 2015, 2:48 AM
Replies: 19
Views: 5,634
Posted By High Plains Gamer
One of the problems you will start experiencing...

One of the problems you will start experiencing once the population approaches and then exceeds 200 sims is crowding. If a sim shows up at a swimming pool, the whole pool will be flooded with sims. ...
Forum: Sims 3 31st Aug 2015, 10:11 PM
Replies: 23
Views: 27,549
Posted By High Plains Gamer
Sometimes one has to wonder what value school...

Sometimes one has to wonder what value school offers to a sim. More often than not the only thing a sim learns by going to school is how to go to school (and do homework). Perhaps a sim is better...
Forum: Sims 3 31st Aug 2015, 8:32 PM
Replies: 19
Views: 5,634
Posted By High Plains Gamer
A big part of the problem is that a large number...

A big part of the problem is that a large number of sims tends to magnify problems with the world. For example, many lots are defective in the sense that they have places where a sim can get stuck. ...
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