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Low Fun Is Boring (v.1.1)

by Nies Posted 21st Apr 2018 at 5:33 PM - Updated 3rd Jun 2020 at 8:07 PM by Nies : Cleared for 1.63.133
 
49 Comments / Replies (Who?) - 36 Feedback Posts, 12 Thanks Posts
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Lab Assistant
THANKS POST
#2 Old 21st Apr 2018 at 7:26 PM
Very Intersting. Much better this emotion instead tense. Thank you very much, Nies!
Test Subject
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#3 Old 21st Apr 2018 at 7:57 PM
This makes more sense than tense one.
Test Subject
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#4 Old 21st Apr 2018 at 10:21 PM
Thank you so much! This makes ridiculously more sense. I was wondering if you could potentially make this in another 'flavour' (maybe +2, +4 and +6) since I have other things installed that tweak most emotional values to be stronger. Thus this sometimes get swallowed up! But it's such a brilliantly realistic change to make, so I'd like it to be visible. Thanks once again!
Field Researcher
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#5 Old 22nd Apr 2018 at 9:59 AM
Thank you being bored makes more sense
Test Subject
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#6 Old 22nd Apr 2018 at 4:22 PM
A huge over-site by EA. Boredom from lack of fun makes more sense. Thank you for making this.
Test Subject
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#7 Old 22nd Apr 2018 at 7:19 PM
This should have been in the base game! Thanks muchly ^~^
Mad Poster
#8 Old 22nd Apr 2018 at 9:54 PM
One thing to look out for when large patch updates hit is that these types of alterations can, for whatever reason, sometimes cause load screen bounce back. I had it happen with an old version of a zerbu mod that altered which buffs motives give. Loading a family was fine but if any attempt was made to travel then the game would get stuck on loading. I do only remember this happening when Toddlers were introduced. Pets seemed fine.
Just thought I'd add that info in case you ever find it helpful.

My deviantART, MTS Yearbook Origin ID = Alistu
Forum Resident
#9 Old 23rd Apr 2018 at 5:00 AM
Quote: Originally posted by Menaceman44
One thing to look out for when large patch updates hit is that these types of alterations can, for whatever reason, sometimes cause load screen bounce back. I had it happen with an old version of a zerbu mod that altered which buffs motives give. Loading a family was fine but if any attempt was made to travel then the game would get stuck on loading. I do only remember this happening when Toddlers were introduced. Pets seemed fine.
Just thought I'd add that info in case you ever find it helpful.


Yes, I agree, because, the game must negotiate the Sims and lots that have moods also, it's all a search to download. The more the game is filled with Sims and lots occupied, the more complicated it becomes. For those who want a change of mood reactions, the personal trait is a good plan. One thing to finish on this subject is that all the mods that work on the whole game becomes a thing to manage en masse, be it the moods, the skins in default and others, once it 's applies to all the game, the game suffers in one way or another and this reduces performance.
Lab Assistant
Original Poster
#10 Old 23rd Apr 2018 at 9:18 AM
Quote: Originally posted by heidi137
Yes, I agree, because, the game must negotiate the Sims and lots that have moods also, it's all a search to download. The more the game is filled with Sims and lots occupied, the more complicated it becomes. For those who want a change of mood reactions, the personal trait is a good plan. One thing to finish on this subject is that all the mods that work on the whole game becomes a thing to manage en masse, be it the moods, the skins in default and others, once it 's applies to all the game, the game suffers in one way or another and this reduces performance.


Interesting thread, you two. Thanks for the input!
I'll look out to check if something's causing problems as soon as another patch hits us, but I also greatly appreciate anyone else to look out for problems.
Lab Assistant
THANKS POST
#12 Old 27th Apr 2018 at 4:18 AM
This makes more sense than the default stressed/tense moodlet does!! Unless of course, you are studying for final exams or something, or trying to finish something by a strict deadline.
Forum Resident
THANKS POST
#13 Old 29th Apr 2018 at 2:39 AM
I got this because (echoing other people here) it does indeed make more sense. Thanks!

I wonder, though, should yellow Fun also cause Boredom? What do you think?
Forum Resident
#14 Old 24th May 2018 at 10:20 PM Last edited by Starry Might : 25th May 2018 at 2:50 AM.
Does this still work with the May 24th patch?

EDIT: Thanks for the info. Hopefully it's okay. :D

~*~ Star light, star bright, I am Starry Might! ~*~
Test Subject
THANKS POST
#15 Old 4th Jun 2018 at 5:06 PM
This does make more sense. Why should you be tense when you have low fun?!?!?!
Forum Resident
#16 Old 21st Jun 2018 at 12:54 AM
Glad to see this works with the latest patch.

~*~ Star light, star bright, I am Starry Might! ~*~
Forum Resident
#17 Old 17th Aug 2018 at 5:49 PM Last edited by Starry Might : 18th Aug 2018 at 10:21 PM.
Does this need updated for the Caribbean/Bug Fix patch?

~*~ Star light, star bright, I am Starry Might! ~*~
Lab Assistant
#18 Old 24th Oct 2018 at 4:17 PM
I love this idea, but are there any consequences to lack of fun now? When they're too tense it stops them from doing things--is there a way you could do that for very bored? Like, maybe a bored sim won't do housework or won't gain skill as quickly, idk, something? That might be more complicated tho...but I'm worried that fun won't really be a "need" in the game anymore.
Lab Assistant
Original Poster
#19 Old 26th Oct 2018 at 5:02 PM
Quote: Originally posted by FanphoriaMercury
I love this idea, but are there any consequences to lack of fun now? When they're too tense it stops them from doing things--is there a way you could do that for very bored? Like, maybe a bored sim won't do housework or won't gain skill as quickly, idk, something? That might be more complicated tho...but I'm worried that fun won't really be a "need" in the game anymore.


Thanks for the answer! That's a great idea, but I feel like this would need me to do scripting, which I do not have any experience in. I am however going to ask the "creator pool" on Deaderpool's Discord about ideas and whether that's possible to do.
Lab Assistant
#20 Old 26th Oct 2018 at 11:42 PM
Quote: Originally posted by Nies
Thanks for the answer! That's a great idea, but I feel like this would need me to do scripting, which I do not have any experience in. I am however going to ask the "creator pool" on Deaderpool's Discord about ideas and whether that's possible to do.


Wow, thanks, I really appreciate that! I hope someone does it, lol. It'd be so neat if they did--then I'd definitely download this mod for sure! I've actually been complaining about how low fun=tense (and how all the resulting whims do nothing to increase fun, lol) for ages, so I'm glad someone took some initiative to fix it!
Lab Assistant
Original Poster
#21 Old 29th Oct 2018 at 12:38 PM
Quote: Originally posted by FanphoriaMercury
Wow, thanks, I really appreciate that! I hope someone does it, lol. It'd be so neat if they did--then I'd definitely download this mod for sure! I've actually been complaining about how low fun=tense (and how all the resulting whims do nothing to increase fun, lol) for ages, so I'm glad someone took some initiative to fix it!


Same!!

I have been talking to a few creators who can see that it is possible to do without having to script anything, so here is hoping I get into that soon-ish. :D
Lab Assistant
#22 Old 2nd Nov 2018 at 9:06 PM
Quote: Originally posted by Nies
Same!!

I have been talking to a few creators who can see that it is possible to do without having to script anything, so here is hoping I get into that soon-ish. :D


Incredible! Here's me sending lots of positive and encouraging thoughts out to you and your fellow modders! *crosses fingers*
Scholar
THANKS POST
#23 Old 14th Dec 2018 at 12:51 PM
Neat! I always feel like, when I am not having fun, I tend to feel more bored than being 'tense' about it. Not sure why they made it tense in the game.
Forum Resident
#24 Old 8th Feb 2019 at 5:54 PM Last edited by Starry Might : 22nd Feb 2019 at 12:40 AM. Reason: New Game Pack, new pre-patch
Does this still work with the Lunar New Year Patch?

UPDATE: And the StrangerVille pre-patch, as well?

~*~ Star light, star bright, I am Starry Might! ~*~
Forum Resident
#25 Old 30th Apr 2019 at 1:56 AM
Sorry for the bump, but this works with the Freelancer patch, according to SimVIP's Mod List.

~*~ Star light, star bright, I am Starry Might! ~*~
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