Mod The Sims
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Posted 8th Nov 2016 at 11:28 AM - Updated 8th Nov 2016 at 1:22 PM by simmythesim - Viewed 139338 times. Direct link to this thread
311 Comments / replies (Who?) , 996 times favourited , 1944 times thanked
Information (Click for more details):
This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
This mod alters the game's simulation so that sim autonomy does not cause massive simulation lag in instances where there are many autonomy requests.
This should eliminate, or at the very least, alleviate, the following problems:
sims head bobbing, sims doing nothing for a few hours, time slowing down on Speed 3, and time going back to the past.
To explain it concisely, imagine that the game updates using a bucket. The game fills this bucket when it needs to schedule stuff for processing. So if the game needed to run autonomy, it would dump a note in the bucket saying, "Hey, can you process this sim's autonomy 30 minutes from now? Thanks."
Now imagine that the bucket is getting full, it takes longer and longer to reach the end of the bucket. Now, autonomy is one of the most time-consuming systems in the game, so a few autonomy requests scheduled can take a whole chunk of time, causing everything else to not be processed in a timely manner.
You can notice this when the game stops processing "sub actions", which are basically the interactions that make your sim do an animation, causing them to endlessly bob their heads and stop. The time can also slow down on Speed 3 and it can even jump back to the past.
Now, how did I fix this, you may ask? Remember that we know what takes the most time (autonomy) to process, so I separated autonomy and everything else into separate buckets!
Continuing our bucket analogy, I created a new bucket exclusively for autonomy. If the simulation bucket needs more than 17 milliseconds to run, then now, our new autonomy bucket won't even run at all, creating a more responsive simulation. On my computer the time has never gone back in time nor slowed down after installing this mod, however, your results will vary depending on your CPU speed.
This seems rather basic, but here's a video showing a scientist experimenting in GTW without the mod...
and here it is with the mod.
Everything runs much more frequently now, preventing the "bobbing head" effect. I haven't experienced any time rolling-back since I made the mod!
This mod overrides the following python functions:
Unzip the mod files into your mods folder. Make sure script mods and custom content is enabled in your game!
Scumbumbo for inspiring and helping me to embark on my modding journey!
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Expansion / Stuff Packs Required
Built with Game Version: 1.24
You must have the expansion, game version or stuff packs listed above installed to use this custom content. Please see the post text for any exceptions.
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Basic Download and Install Instructions:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) or Stuffit (Mac) to extract the .package file(s) from the .rar or .zip file(s).
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
4. Place in Program Files: Cut and paste the .package file(s) into your appropriate Install folder:
Need more information?