Mod The Sims
If you don't have an account, why not sign up now? It's free!
Other sites: SimsWiki
Posted 8th Dec 2015 at 10:19 PM - Updated 6th Aug 2018 at 10:20 PM by CmarNYC : New version upload - Viewed 78222 times. Direct link to this thread
174 Comments / replies (Who?) , 274 times favourited , 431 times thanked
Information (Click for more details):
This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
The TS4 skintone system has a lot of potential, and I've been working on a tool to make it easier to work with, similar to Skininator for TS3.
Definition of Terms: (These are the terms I'm using - they're not 'official'.)
TONE : A game file which defines a skintone. It links to the color images, the overlays, and contains various settings.
Skintone : The skin you click on in CAS, which is defined by a TONE file.
Body skin details : A texture with shading, contouring, and details such as muscles and belly buttons. (Yes, I know there's a separate 'skin details' in CAS. Couldn't think of a better term.) There are separate textures for each age/gender/bodytype.
Skin color image : A texture which applies color and some shading composited with the skin details. There is one skin color texture which is applied to all age/genders.
Overlay : A texture which is layered on top of the skin details and skin color. The ages and genders it applies to can be specified.
Create/Edit Custom Skin Colors
Face textures: There are about a billion of them and I haven't even tried to identify them and include them in the tool. I've uploaded two packages with all the face textures I could find, so anyone wanting to work with them can use that as a starting point.
Extract the attached zip, open the folder, and run TS4Skininator.exe. Please report any problems/suggestions/comments about the tool here. Please post problems and questions about creating specific content in the TS4 / Create / CAS Parts forum.
With thanks to Peter and Inge Jones, Kuree, and everyone else who's contributed to s4pi and s4pe, and to Snaitf for figuring out how to make non-default skintones.
Skininator uses the s4pi library for image and package handling. The latest s4pi source code can be found here: https://github.com/s4ptacle/Sims4Tools/tree/develop
The latest s4pe download which includes the image and package dlls used in Skininator can be found here: https://github.com/s4ptacle/Sims4Tools/releases
Updated 12/12/15, version 22.214.171.124
Fixed overlay manager to update the overlay list when changes are committed. Added selection of ages teen to elder to previewer.
Updated 1/31/16, version 126.96.36.199
Fixed bug causing new content clones to replace game skin textures.
Moved property tags to external files which can be easily updated without making a new version of the program.
Updated 6/28/16, version 188.8.131.52
This update is to make the program compatible with the June game patch, which made some changes to the skin details textures:
-- The male and female adult instance IDs have changed and are updated in the program.
-- The new female breast overlay images are now included.
-- Note that the adult females do NOT have breast overlays. Teen, YA, and Elders do.
-- Note that the old male adult textures for the muscle/bony/fat/thin morphs are being overlaid by the new textures. They show through faintly but I dropped them from the program since there's already a million billion textures to deal with and I don't think they're visible enough to matter.
Updated 9/3/16, version 184.108.40.206
Updated for compatibility with male chest overlays, which seem to have been implemented in a patch sometime in July or August.
Bugfix: The program will now export textures with mipmaps intact.
New feature: In the "Create/Edit Default Replacement Skin Details" tab there's now an added "Convert Outdated Package to New Instance IDs" tab. This will convert a pre-June patch default replacement skin to work with the current game.
Updated 11/30/16, version 220.127.116.11
New feature: A new "Manage Flags for All" tab has been added to the Clone Package Editor in the "Create/Edit Custom Skin Colors" tab. This new function allows you to add or remove property flags/tags from all the skintones in a package.
Updated 2/9/2017, version 18.104.22.168
Sorry this took so long - RL travel, family commitments, and illness.
Added full support for toddlers.
Will now recognize the Occult / Vampire tag so skins can be enabled for vampires.
Updated 3/22/2017, version 22.214.171.124
Updated for new version of TONE file. I'm not sure when the new version happened, but I probably didn't test adequately after the February patch, so apologies.
The new TONE format links to a data resource that's identified as skintone tuning. I don't see that it makes any difference but have included changing it as an option in Skininator. (Edit - the tuning seems to determine which if any sim type can get the skintone randomly.)
Updated 6/27/2017, version 126.96.36.199
Bugfix for errors when editing old format skintones. Again I didn't test adequately, sigh.
Added proper scaling for different screen resolutions, so hopefully this will help with appearance and resizing issues.
Updated 11/6/2017, version 188.8.131.52
Bugfix for program exit when unable to find game package files.
Some fiddling with preview skin color which probably won't make any visible difference.
Updated the body UV templates to include toddlers.
Updated 8/6/2018, version 184.108.40.206
Added ability to import/export PNG image files.
'Manage Flags for All' is now 'Manage Properties for Selected / Update Version':
-- Property tags can now be changed for selected skintones instead of all
-- All skintones in the package can be updated to the latest version, enabling the Randomization Tuning. The conversion code will make an educated guess of which tuning to select based on property tags.
For more information about this creator and their policies or details, click here.
Expansion / Stuff Packs Required
You must have the expansion or stuff packs listed above installed to use this custom content. Please see the post text for any exceptions.
You need to be a Registered Member to be able to download from MTS. Registration allows you to thank and leave comments for the creators, see your download history, participate in the discussions and much more!
Basic Download and Install Instructions:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) or Stuffit (Mac) to extract the .package file(s) from the .rar or .zip file(s).
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
4. Place in Program Files: Cut and paste the .package file(s) into your appropriate Install folder:
Need more information?