Mod The Sims
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Posted 2nd Apr 2014 at 9:42 PM - Updated 26th Mar 2017 at 7:01 PM by icarus_allsorts : Mod Update - Viewed 107437 times. Direct link to this thread
336 Comments / replies (Who?) , 447 times favourited , 1152 times thanked
Information (Click for more details):
This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
: If you're unsure whether this mod will conflict with another mod please read the End Notes section down below
24-MAR-2017 (Main mod): Fix for sims not using the fridge for quick meals that don't require ingredients and for vampire sims not gaining thirst from plasma juice/plasma orange juice with the No Free Quick Meals mod installed. Hungarian translation added (by betti76)
5-JUN-2016 (Main mod): Corrections to the mod that caused meal quality to be incorrectly calculated. Russian translation updated (by KuriXarya)
12-APR-2016 (Main mod + Bakers Station): The missing recipes for the Bakers Station have been readded to the mod
30-MAR-2016 (Main mod): Sims should no longer autonomously choose to cook meals that require an appliance that the lot does not have
26-MAR-2016 (Main mod + Tuning. +Wood Fire Oven/Bakers Station/Sauna):
14-MAR-2016 (Main mod + Teppanyaki Grill):
5-JAN-2016 (ALL packages including the Tuning file): MAJOR UPDATE
Rather extensive changes have been made to the main mod and all the modules for (hopefully) better performance. The following new features have been added:
22-NOV-2015 (Sauna): Now compatible with the latest version of the main mod.
19-NOV-2015 (Main mod): Interactions should no longer disappear when a sim autonomously goes for a snack from the fridge.
12-SEP-2015 (Main mod): Fix for a problem occurring when sims bake the Birthday Cake from the store bakery set.
29-JUN-2015 (Main mod): Sims can cook Ambrosia again (sorry bout that!)
19-JUN-2015 (Main mod + Wood Fire Oven + Sauna modules):
Sims can grill on community lots without counters again + fix for an error that would occur when cooking with the food processor.
16-JUN-2015 (All packages but the Tuning file):
11-JUN-2015 (Main mod & Bakers Station module):
4-JUN-2015 (Main mod): The pie menu interactions should be usable again for anyone who is choosing to not use the new pop-up menu (which I hope aren't too many since I personally would like to do away with those bloated pie menus eventually, unless I get a boat-load of objections to that)
3-JUN-2015 (Main mod & Teppanyaki Grill module):
30-MAY-2015 ( MAJOR update to the Main mod + ALL modules AND the Tuning file):
25-APR-2015 (Main mod + ALL modules + Tuning file):
5-APR-2015 (Main mod + All modules except the Sauna): (If you missed the previous update or can't remember if you did, just redownload all the optional packages you are using along with the main mod)
29-MAR-2015 (Main mod & ALL optional modules): (EDIT: Had to reupload the main mod and the Sauna module)
16-MAR-2015 (Main mod & Sauna): Fixes for the problems with the previous version causing sims to not be able to cook when clicking on appliances other than the fridge and all the optional modules becoming non-functional. (Besides the main mod, only the Sauna optional module needs to be redownloaded, all the other optional modules are safe to use as they are).
14-FEB-2015 (Main mod only): Vegetarian and non-vampire sims who were directed to cook meals with either meat or plasma fruit while hungry would still be automatically pushed to eat the meal directly after preparing it since they don't know any better. Current version should stop this (unless the sim is REALLY starving, since puking 2 hours later seems like a triviality compared to death).
For those of you using this mod together with ani's No Fridge Shopping mod, I've put up a version of it (hosted over at the NRaas Wiki) that no longer conflicts with this current version. You can find it here.
8-FEB-2015 (Main mod only): Fixed a mistake in the previous version that stopped sims from cooking when clicking on any appliance besides the fridge.
6-FEB-2015 (Main mod only): Tidied up some code to hopefully reduce any possible lag when clicking on fridges (started to get noticeable the more recipes your sim knows). Fixed the translations for the ingredient qualities used in one of the prompts.
10-OCT-2014 (Main mod only): Only now realized that the mod wasn't updating the quality or prompting me to rename servings of Peanut Butter And Jelly. Fixed.
2-SEP-2014: German translation added (by Alkira)
16-JUN-2014: Main mod: Quick meals and Desserts should no longer appear twice when clicking on the fridge. (Thanks to christmas fear for pointing it out)
14-MAY-2014: Main mod: Fixed the quality changing portion of the mod so meals should no longer end up as Normal every single time. (Thanks to cuthbert and previously Aventerra for pointing out the issue though I didn't spot the cause sooner)
13-MAY-2014: Main mod: The permission pop-up should no longer appear when roommates cook.
5-MAY-2014: Main mod: Fixed the "Prepare..." interaction.
18/17-APR-2014: Main mod & Wood Fire Oven mod: No longer need a Grocery in your world to use the Buy From Store option if you have it turned on since that meant you couldn't cook in WA worlds without ingredients for one. Also lightened the mod up a bit to hopefully reduce possible lag caused when clicking on appliances. (EDIT: If you were also using the optional Wood Fire Oven mod please redownload that as well since the previous version won't work with the latest version of the main mod)
12-APR-2014: Main mod: Pumpkin is now a selectable ingredient (Thanks to Datch for catching this)
Tired of your sims using up those prized perfect Life Fruits in a plate of Pancakes without you knowing? Want to use more than just boring old Lettuce in your sim's Autumn Salad? This mod lets you specifically choose the ingredients your sim will use to cook with and warns you when they decide to autonomously cook with ingredients you potentially want to keep. Even more, the mod lets you pick ANY combination of ingredients to cook meals with so you aren't tied to recipe restrictions.
Details & Features
Settings ( Updated 26-MAR-2016)
You can turn certain features of this mod on or off by pressing CTRL + Shift + C to bring up the cheats console and typing in any of the following custom cheat codes:
*All cheats go by "Cooking" + Space + "..." + Space + "true" or "false" to turn the setting on or off.
*Edit the Tuning file using to change the default settings
*You can also view these in the list of cheats when typing "help" in the cheats console.
With the main mod + the Tuning file sims can also cook all of the following:
If you can use to do some basic XML tuning of your own and would like to change the recipe requirements/ which recipes to borrow cooking processes from, read on for instructions:
For every cookable recipe in the game there is a separate XML in the GameplayData for the recipe detailing its cooking steps i.e. whether to chop/mix ingredients, put in a pan/pot, cook on a stove/in an oven/on a grill etc and in what order. By default, none of these extra recipes have such a cooking process XML, so in order to make them cookable one needs to create custom XMLs for these recipes which is possible using just S3PE.
However the sheer number of these recipes makes it a potentially daunting task to tackle all of them. (Still hopefully someone would like to actually do this one day?) As an alternative method, for each of these extra recipes, this mod will take the cooking process from an existing cookable recipe and copy it over. Required ingredients can also assigned to these recipes as well since most of them have none.
In the optional icarusallsorts.CookWithAnyIngredient_Tuning package you will find an XML containing the list kExtraRecipes which lists all the unlocked extra recipes together with the ingredients required to cook them AND the existing recipe that the mod will "borrow" the cooking process from. The format is as follows:
(Format) Extra recipe : Required ingredients : Recipe to refer to for cooking processes
The example line indicates that Garlic Fries (from the Seasons EP) will require one potato and one garlic, and will be prepared in the same fashion as Vegetarian Fish And Chips is prepared (i.e. fridge -> prepare ingredients on cutting board -> cook using frying pan on stove etc).
Finally you can add recipes (other than the above extra recipes or store recipes currently) to kExtraSaunaRecipes to have the recipe available to be cooked on the Sauna with the Sauna module.
If you've edited the Tuning file and are confident with the changes you've made and would like to distribute your version of it, feel free to do so with a link back to the main mod here (If you went ahead and created custom cooking process XML's for the extra recipes that would be even more awesome!)
Built on patch 1.63 and tested on patches 1.63 to 1.67. Does not require any expansions
This is a script mod so will only possibly conflict with other script mods handling cooking interactions. It does NOT conflict with any NRaas mods. Regarding the following mods:
Since this mod replaces most of the game's default cooking interactions, it is only guaranteed safe to remove the mod if there are no sims cooking in your saved game otherwise there is a risk the save will not load. I suggest resetting all sims just before saving if you plan to remove the mod and/or installing NRaas ErrorTrap before loading a save after removing the mod which should help catch remaining errors and allow the game to load in case there is one. Also if you were using the main mod together with any of the optional packages remember to remove ALL of them if you plan to remove the main mod.
This mod is fully translatable You'll have to open the package using or NRaas Packer or s3se to see the English strings that require translation. Translations can be posted in the comments.
And finally, thanks as usual to the Jones' for (and s3se) and to everyone who's written a guide on script modding and answered my questions on them (AND to the translators and everyone who's been brave enough to try my mods so far )
For more information about this creator and their policies or details, click here.
Expansion / Stuff Packs Required
Built with Game Version: 1.63.5.024
You must have the expansion, game version or stuff packs listed above installed to use this custom content. Please see the post text for any exceptions.
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Basic Download and Install Instructions:
See: Game Help:TS3 CC Basicswiki for a full guide!
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