Mod The Sims
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Posted 9th Jun 2012 at 11:59 AM - Updated 16th Jan 2014 at 5:25 PM by velocitygrass : Note about patch 1.66 - Viewed 292186 times. Direct link to this thread
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Note 2014/01/16: Still works with 1.66.
Note 2013/10/18: Still works with 1.63.
Note 2013/09/04: Still works with 1.57.
Note 2013/06/19: Still works with 1.55.
Note 2013/02/20: Still works with 1.50.
Note 2013/01/22: Still works with 1.48.
Note 2013/01/09: Still works with 1.47.
Note 2012/10/31: Still works with 1.42.
Note 2012/09/27: Still works with 1.39.
Note 2012/07/09: The mod is compatible with patch 1.36. I've also removed the "for testing" from the title since the feedback so far indicates that it does exactly what it should do (with the known limitations)
Updated 2012/06/28: Added completely new flavor of the mod that works as a cheat instead as an interaction and now supports CAS items as well as previously unsupported build items like stairs and fences
Updated 2012/06/17 to v1.1: Added more finely tuned options when removing decoration and remove on all objects on lot interaction.
If you're like me, you've often wished for a way to get rid of the flowers on the Country Fried Counter or on the Four Post Bed, the giant red/pink cupcakes on the toy oven, or a stencil on a shirt. This mod allows you to remove stencils, overlays, specular, multiplier, and mask while you are playing.
It comes in two flavors, one as an interaction, the other as a cheat, and works on CAStable objects. The two versions are completely independent from each other (even though they do the same thing), so you can use either one of them or both.
Remove deco with a cheat
Enter Create a Style for the object you want to modify and then type deco and a combination of s (Stencil), o (Overlay), m (Multiplier), p (Specular), or a (Mask). The mod will remove the decoration(s) you chose. (It's the file velocitygrass_remove_deco.zip.)
Depending on the object, removal of different things might be useful. Here are some general hints:
Technically the mod does the following, depending on which options are chosen:
This will not affect the presets or other objects of the same type, though you can store the stencilless look of your object as a new preset. You can at any time use one of the presets to get the decoration back.
Tip by Srikandi: To get the deco changes to stick, remove the deco, then close the CASt dialog (confirming the changes), and then go back into CASt. Now the deco changes stick even after changing patterns and when saving presets.
Remove deco with an interaction (first version of the mod)
This version of the mod adds interactions called "Remove decoration..." to recolorable build/buy objects in Live mode when testingcheatsenabled is on. Additionally, when clicking on terrain, an option to remove from all objects on the lot is added.
Note: Since the cheat version of the mod works on more objects and interferes less with gameplay, that is the version I intend to maintain (if necessary). I'm leaving the old version up in case some people prefer it despite its limitations.
Basic functionality of the mod (v1.0)
New menu with more options:
Note: Options will only appear if they haven't been applied yet and can be applied.
The interaction will not appear on uncolorable objects, stairs, railings, fences, or counters in corners (and possibly other things). For island counters the interaction will not appear after placing the object and returning to live mode, but it will appear after loading a save game.
Please make sure that you really want to change all objects on the lot when choosing that particular interaction since it can only be undone manually. E.g. remember that windows etc. will also be changed, so you might have to manually go back to a preset for them if they suddenly turned to wood (and this was not what you intended).
Testing: I tested creating a preset, lot, and household with lot, sharing it, and loading it in a different Any Game Starter Profile game which did not have the mod and had no apparent problems. I haven't tested this on CC, but it should work on that too. ETA: It has been reported that it works on CC too.
Conclusion for builders: As far as I can see this should be safe for you to use in lots, and users who download the lot do not need to install the mod to see the object without stencil/overlay. However, I only did a few tests, so I'd welcome confirmation that this does indeed work as expected for yourself and for others (without the mod) when shared. ETA: So far no issues have been reported.
This is a scripting mod and unlikely to conflict with other mods. While it was created for and tested with patch 1.34, it could also work for older versions.
Inge and Peter Jones for S3PE, jonha for Any Game Starter, armiel for Builder's Island - DIY, and Twallan.
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Expansion / Stuff Packs Required
Built with Game Version: 1.34
You must have the expansion, game version or stuff packs listed above installed to use this custom content. Please see the post text for any exceptions.
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Basic Download and Install Instructions:
See: Game Help:TS3 CC Basicswiki for a full guide!