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-   -   Servo - Complete Conversion (http://www.modthesims.info/showthread.php?t=569354)

Qahne 25th Dec 2015 4:05 AM

Servo - Complete Conversion
 
10 Attachment(s)
You may have seen this floating around on the forums here a few months ago; I started this project way back when in May (and teased it in one of the screenshots here), but computer issues kept me from finishing it off. Now, at last, my Christmas gift to you:

New, from Shiny Things Inc., meet Servo!

Quote:
Gardening? Check. Cooking? Check. Periodic bursts of wanton destruction? Indeed, check. This friendly humanoid robot is truly but one step from humanity. The Servo Model has a gender-assignable artificial intelligence unit that simulates all the desires of a real human: friendship, success... even love. Just make sure you keep the Servo Model in a good mood, else you'll be the one cleaning up all the ash piles while your new friend lies sparking in the corner.




I have loved the Servos, our sims' delightful mechanical servants, since Livin' Large way back when. It only felt appropriate to convert them to the latest iteration of the game - but I wanted to make sure it was functional as well as pretty, which meant that sims with the Servo outfit could never not have it on - this meant not only when naked, but also while in career or special event outfits. This meant, of course, that I couldn't just go the easy route and make the Servo body a simple item of clothing that could be taken on or off at will - but I did manage it using some workarounds and some neat features TS4 introduced to the CAS system, with some help from the wonderful CmarNYC.

The key was the bear costume that came with Outdoor Retreat - it's an outfit that completely covers your sim, ignores their slider values and anything they might be wearing. I spent some time picking it apart, figuring out how it worked and managed to replicate the effect for my Servos.

Having accomplished that much, I thought to myself...what about if Servo has an elegant party to wait on?



And then...what if Servo gets bitten by a vampire? Or a werewolf?



And then...what if Servo stumbles upon an archaic tome?



And that is the story of how my OCD forced me to convert every single kind of Servo we had in The Sims 2. Plus some extras, like added recolours of female Servo's garishly pink dress!

You get a total of 9 items - 6 skin details, 2 necklaces, and a bonus buy object!

How To Use
  • Find one of three basic Servo bodies (normal, fanged, witch) under Skin details
  • Go to Necklaces and apply the formal outfit if desired
  • Done!



The meshes and textures are all from The Sims 2's expansion packs, and are completely vanilla and unchanged in any way, except for the hands - TS2 is a ten year old game, and the hands are very low poly compared to TS4. This means that, no matter how much I were to fiddle with bone assignments, the animations were never going to line up properly. So I gave the Servos the high-detail The Sims 4 hands to make sure that the animations line up perfectly, and then painstakingly traced the original TS2 hand texture using a vector image program and adjusted it to fit over the The Sims 4 hands' UV map. The result is something that looks like the original hands, but has the beautifully smooth movement the TS4 hands do.

The dress also comes in 7 extra colours, just in case eye-searing pink isn't to your taste - red, black, purple, brown, green, white and blue - the latter six colours are all matched to the witch hat, so you can use them together without fear!

The bonus Buy Mode object is a conversion of the deactivated Servo from The Sims 2: Open For Business. It can be found under Electronics / Misc. and costs §6210. It only comes with a male head, like in the original game, and this one doesn't have new hands. It's just a straight conversion, is purely decorative, and is cloned from a small plant, so it will fit on pretty much any shelf.

You are invited to create recolours and new outfits for these guys! You are free to use the textures and meshes as a base (I am particularly hoping someone gives the female Servo some nice new dresses, and maybe a new hat or two!), but please don't distribute these meshes with your recolours, link back here instead.

Known Issues

Some of the joints on the tuxedo shoulders and around the middle of the dress look a little strange when running certain animations. This is an issue present in the original Servos in The Sims 2 as well, and something I tried to mitigate as much as possible with very tedious and gradually changing bone assignments, but I could only fix the issues with the skirt of the dress. This is something that is due to the small number of vertices in these areas, and not something that can be remedied.

Additionally, certain necklaces will display their texture on the witch / warlock hats - this is due to a conflict in how I mapped the high-resolution TS2 hat texture. It's not a problem for the dress or tuxedo in this upload, but if you see the hat texture being weird, it's not a glitch! Just take off the necklace and it will be fine

Polygon Counts:

Each outfit has only one LOD, since they are from relatively low-polygon The Sims 2 meshes. The buy item has all three levels of detail, since it is very high-poly for a build/buy object.

Male:

Servo Basic - 4422 Polys
Servo Tux - 4325 Polys
Servo Fangs - 4450 Polys
Servo Warlock - 4592 Polys

Female:

Servo Basic - 4507 Polys
Servo Dress - 4247 Polys
Servo Fangs - 4535 Polys
Servo Witch - 4602 Polys

Buy:

Servo (Deactivated)
LOD0 - 3312 Polys
LOD1 - 1760 Polys
LOD2 - 805 Polys

Additional Credits:

Huge thanks to CmarNYC for helping me solve the many glitches that kept coming up!

Thanks as always to MTS for hosting and EA for publishing the game.

Textures made with Inkscape and The GIMP, meshes modified with Milkshape 3D and imported using CmarNYC's CASTools, package compiled with Sims4Studio. Meshes and textures modified from The Sims 2: Open For Business, The Sims 2: Pets, The Sims 2: Apartment Life and The Sims 4.

Very special thanks to scotch for keeping me from pulling my hair out, and a shout out to my perfectionism for making this take so long. Oh, and thank you for reading all of this. Here, have a robot cookie.

Splendorinda 25th Dec 2015 5:11 AM

Wow, amazing the amount of work you put into this, and interesting to learn about your process too (at least for someone like me who's clueless about those things). Can't wait to see the result live in-game -- thank you!

bobdbg 25th Dec 2015 8:00 AM

YOU are on a totally different level of insanity ! Which is awesome !
I miss my old Servos too. Thanks for sharing this, now we too can pick it apart to study

LOolyharb1 25th Dec 2015 10:38 AM

BIG sims 2 fan here! I loved the servos in sims 2 and the other creatures as well. Thanks this is amazing.

RandallinTX 25th Dec 2015 2:09 PM

Where are the heads?

Qahne 25th Dec 2015 3:03 PM

Quote:
Originally Posted by RandallinTX
Where are the heads?


The heads and bodies are a single item, found under "Skin Details" in CAS. The formal outfits (dress and tuxedo) don't have heads, and are designed to be used with the unclothed heads and bodies in skin details. Choose the unclothed body first, then apply your formal outfit.

RandallinTX 25th Dec 2015 5:45 PM

Quote:
Originally Posted by Qahne
The heads and bodies are a single item, found under "Skin Details" in CAS. The formal outfits (dress and tuxedo) don't have heads, and are designed to be used with the unclothed heads and bodies in skin details. Choose the unclothed body first, then apply your formal outfit.


thanks. i found them

LongLiveHarryPotter7 25th Dec 2015 8:05 PM

This. Is. EPIC!!!

Snowhaze 25th Dec 2015 8:38 PM

I've never played with Servos in the SIms 2, but I definitely will now. Thank you for your wonderful work. Mods like these are what make the game truly fun. By the way, do Servos have families?

Qahne 25th Dec 2015 9:38 PM

Quote:
Originally Posted by Snowhaze
I've never played with Servos in the SIms 2, but I definitely will now. Thank you for your wonderful work. Mods like these are what make the game truly fun. By the way, do Servos have families?


In The Sims 2? No, Servos don't have kids. But since in The Sims 4 they're just regular sims in an outfit, you can make them have kids - the kids won't look like them, because there's no child version of the Servo outfit (since child Servos don't exist in TS2), and because skin details aren't inherited in TS4. But they can *technically* have families

Menaceman44 25th Dec 2015 9:55 PM

The only way I could possibly think to make this any better would be if wearing the suit gave the Sims the same type of voice as the GTW aliens so that it sounds a bit electronic.

Qahne 25th Dec 2015 10:28 PM

Quote:
Originally Posted by Menaceman44
The only way I could possibly think to make this any better would be if wearing the suit gave the Sims the same type of voice as the GTW aliens so that it sounds a bit electronic.


The previous version of this actually allowed for you to make your aliens wear the Servo outfit (it was assigned as hair instead of skin details), but that caused some problems with the overlaying of the formal outfits, so I had to scrap that. Hopefully some modder will come up with a custom trait that changes their voice type!

silverwolf_6677 28th Dec 2015 5:58 AM

This is fantastic! Hope it gets featured :D

twelvemark21 29th Dec 2015 1:44 PM

So Cool! Many Thanks!!

dachshundsr4me 30th Dec 2015 2:57 AM

these look awesome

carikawaii 1st Jan 2016 11:19 PM

Thank you very much!! ... and Happy new year

AgatheF. 17th Jan 2016 2:34 PM

Thank you so so much <3

plasticbox 14th Feb 2016 4:16 PM

2 Attachment(s)
Thanksthisisgreat!

I had one little issue when turning a sim into a servo: they were already wearing a necklace, and when I selected the hat outfit, the texture of that necklace got mapped onto the hat. The simple fix was to just remove the necklace from the sim, but can you perhaps put that in Known Issues? When people don't know how the accessory parts are mapped they will probably not make that connection, and think that the hat texture is weird.

(I believe one could also set the "Exclude Parts" thingy so that any necklaces that a sim decides to wear with the hat will be hidden .. I'm not exactly sure though, I don't do a lot of CAS stuff and maybe this would only work for more "normal" outfits.)

Qahne 14th Feb 2016 7:01 PM

Quote:
Originally Posted by plasticbox
Thanksthisisgreat!

I had one little issue when turning a sim into a servo: they were already wearing a necklace, and when I selected the hat outfit, the texture of that necklace got mapped onto the hat. The simple fix was to just remove the necklace from the sim, but can you perhaps put that in Known Issues? When people don't know how the accessory parts are mapped they will probably not make that connection, and think that the hat texture is weird.

(I believe one could also set the "Exclude Parts" thingy so that any necklaces that a sim decides to wear with the hat will be hidden .. I'm not exactly sure though, I don't do a lot of CAS stuff and maybe this would only work for more "normal" outfits.)


Ah, thanks for pointing that out. Yeah, the necklace is enabled for these outfits because of how I set up the formal costumes, so that's sort of an expected glitch. I'll add it to the description!

Honeywell 14th Feb 2016 10:04 PM

Very nice. Congrats on your feature!

rorsdors 15th Feb 2016 10:30 AM

Looks fantastic, and wonderfully retro. Thanks for sharing your work.

Rafael! 17th Feb 2016 3:33 PM

Hmm Esmeralda built the same Servo December 2014. http://www.modthesims.info/download.php?t=542670.

plasticbox 17th Feb 2016 3:52 PM

That is another conversion of the same thing, yes -- it works differently though.

Tashiketh 18th Feb 2016 11:52 AM

Bickering between each other in a public post is not becoming of either of you. Please stop.

nick_cheeseman 27th Feb 2016 8:03 AM

This is awesome! For the moment this will settle my need for robots in TS4


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