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Posted 30th Jan 2018 at 6:44 PM - Updated 5th May 2018 at 10:55 PM by BulldozerIvan - Viewed 1150 times. Direct link to this thread
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Information (Click for more details):
This is a Maxis Recolour which means that it is a recolour of an item that already exists in your game. Please check the Expansion pack requirements to see which game pack it recolours.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS2 - check the sidebar.
This is a new mesh recolour, and means that you will need to download the particular mesh itself in order for this to show up in your game. See the Meshes Needed section or read the text for more information.
One of the few times I've ever tampered with a mesh in Blender (because the learning curve is quite sharp!)
Right before Atavera retired from Sims modding, he made several custom meshes for Sims 2 by user request. One of those requests was by me, for a Grillitan Diner sign. It...sort of worked for that game. Now, his mesh has been re-worked for use in Sims 4.
This is my first time publishing a custom mesh, so I realize the poly count is a bit high.
The image above is a promo image, edited in Photoshop and containing Sims of Wes Sankey, Valerie McMaline, Reggie Schmelding, and Bookie Rodriguez. (At that point in the Dromedeverse timeline, Jenny Kay was still serving time at Camelorum Correctional, so she's considered part of Camelorum Adventures instead, and not included here.)
This is an unedited (apart from cropping) screenshot of the sign doing its thing on the right side wall of the main building.
On the left side, this is a partially edited shot (lighting tweaks on sky and surroundings.) From a distance, the sign looks amazing in day or night time.
Finally, this edited shot (everything but the sign itself) reveals how well it works against a billboard backdrop.
Catalog and Price
You can find "Grillitan Diner Sign" under Buy Mode - > Lighting - > Wall Lights. It will cost 200 simoleons per sign.
Description: "It may be a restaurant, but it's not a Grillitan Diner without the official sign."
Note: The mesh came out a bit larger than I wanted it to. If you want a more reasonable sign size, I highly recommend using the " [ " cheat. Also, the sign gives off white light by default. If you want to change that, make sure that headline effects are on. Select "change color light and intensity." Select the maroon light indoors or the red one outdoors. Adjust the intensity until you get your desired results. It should look like a pink neon sign, more or less.
New mesh made by me, using Atavera's as a base. Original mesh by Atavera. Light script data by Maxis. Adaptation courtesy of SimPE, Blender, and Sims 4 Studio. Grillitan Diner logo and concept is a trademark of Dozerfleet Productions.
This design is now considered the classic Grillitan logo. Recent developments have led to a new design with a different font. Getting that new design to convert to a mesh may take some time. Information is available at the Dozerfleet Database, on the Dromedeverse main article.
For more information about this creator and their policies or details, click here.
Expansion / Stuff Packs Required
You must have the expansion or stuff packs listed above installed to use this custom content. Please see the post text for any exceptions.
This is a New mesh
All the items needed for you to use this download should be here on this page. You can check the "Related Pages" tab, if visible, to see if there are alternative colour schemes.
You need to be a Registered Member to be able to download from MTS. Registration allows you to thank and leave comments for the creators, see your download history, participate in the discussions and much more!
Basic Download and Install Instructions:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) or Stuffit (Mac) to extract the .package file(s) from the .rar or .zip file(s).
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
4. Place in Program Files: Cut and paste the .package file(s) into your appropriate Install folder:
Need more information?