Mod The Sims
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Posted 18th Nov 2013 at 11:43 PM - Updated 20th Nov 2013 at 4:01 PM by HystericalParoxysm - Viewed 33318 times. Direct link to this thread
18 Comments / replies (Who?) , 124 times favourited , 480 times thanked
Information (Click for more details):
This is a Maxis Recolour which means that it is a recolour of an item that already exists in your game. Please check the Expansion pack requirements to see which game pack it recolours.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS2 - check the sidebar.
This is a new mesh recolour, and means that you will need to download the particular mesh itself in order for this to show up in your game. See the Meshes Needed section or read the text for more information.
Updated: I changed the textures a bit more, so that they look a little nicer (less dry/flat) on light colours. Please redownload if you got this within the first few hours it was up.
This is a default replacement of the afHairShortEmo from the base game - the choppy, stringy one that covered one eye and had some pretty glaring mesh errors. It was a nice idea, but really needed some tidying up and prettifying, and hopefully now is more of a general purpose, useful mesh.
I have fixed the mesh (for the LOD0 only, so you'll only see it if your settings are turned up and you're zoomed in) to correct the errors as much as I could, though there's still a couple little spots that aren't quite perfect, just at a couple angles. I tweaked the shape a bit, to smooth out some of the upper-head fullness - it's not -quite- so puffy now.
I also changed the textures to something much more smooth and soft, removed the "scratchy" normals, and gave it a nice specular so that the shine is dynamic and changes with the viewing angle, just like real hair. Because of the way the specular is done, it looks a bit weirdly shiny in CAS, especially on dark colours, but displays fine in-game. I have not altered the control from the original. Textures and alphas are modified from those by ILTS.
As this is a default replacement, you should delete your cache files to get this to show properly in-game.
Special thanks to: Inge and Peter for S3PE, Delphy for CTU, Wes for Q-Mesh, Lunararc for the model, Nina, Keely for the namesake, and ILTS for the textures and alphas.
2513, same as before.
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Expansion / Stuff Packs Required
You must have the expansion or stuff packs listed above installed to use this custom content. Please see the post text for any exceptions.
This is a New mesh
All the items needed for you to use this download should be here on this page. You can check the "Related Pages" tab, if visible, to see if there are alternative colour schemes.
You need to be a Registered Member to be able to download from MTS. Registration allows you to thank and leave comments for the creators, see your download history, participate in the discussions and much more!
1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.
For Package files:
1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).
For Sims3Pack files:
1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).
Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.
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