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Posted 24th Jan 2008 at 9:34 PM - Updated 20th Oct 2012 at 6:23 AM by NixNivis - Viewed 46748 times. Direct link to this thread
25 Comments / replies (Who?) , 55 times favourited , 607 times thanked
Information (Click for more details):
This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
This is a Maxis Recolour which means that it is a recolour of an item that already exists in your game. Please check the Expansion pack requirements to see which game pack it recolours.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS2 - check the sidebar.
This is a new mesh recolour, and means that you will need to download the particular mesh itself in order for this to show up in your game. See the Meshes Needed section or read the text for more information.
UPDATED JULY 14, 2009: I have edited the meshes (and the textures accordingly) to remove a glitch that you may or may not have noticed, where the Sim's neck would poke through the collar when the Sim turned his/her head sharply. Everything still look the same as before, things just behave a bit better. So please redownload if you want to get rid of the neck glitch!
It's been so long, the people who've requested these have probably forgotten it by now, but here you have it anyway: Starfleet uniforms, as seen on (the later seasons of) Star Trek: The Next Generation.
As per usual, these uniforms will appear as casual and formal wear, and as outerwear if you have Seasons. If you have University, the adult version will be available for young adults as well. Of course, they can be worn together with my rank pips.
Now, I haven't made the two-piece version worn by the male senior officers, because... well, because I haven't. Seriously, this project was jinxed; things went wrong every step of the way (and when nothing else was acting up, I could always count on BodyShop to pretend it couldn't find the project files), so when I finally got everything to look and behave properly, I just wanted to be done with it all. I will most likely make the two-piece version later on - just not right now.
For female : Polys=2074, vertices=1639
For male: Polys=2004, vertices=1618
The poly count is the same for adult and elder.
- Tiggerypum and HystericalParoxysm, whose excellent tutorials have taught me everything I know about body meshing
- Wes H for the Unimesh plugins
- Quaxi and all the other developers of - The Milkshape team
Male model: Hair and skintone by Maxis.
Female model: Hair is a free hair by Peggysims recoloured by dancegurl1708; skin is my edit of Ren's self make-up skintone.
As always, if you like my work, hitting the "thanks" button is a quick and painless way of showing it.
For more information about this creator and their policies or details, click here.
Expansion / Stuff Packs Required
You must have the expansion or stuff packs listed above installed to use this custom content. Please see the post text for any exceptions.
This is a New mesh
All the items needed for you to use this download should be here on this page. You can check the "Related Pages" tab, if visible, to see if there are alternative colour schemes.
You need to be a Registered Member to be able to download from MTS. Registration allows you to thank and leave comments for the creators, see your download history, participate in the discussions and much more!
Basic Download and Install Instructions:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) or Stuffit (Mac) to extract the .package file(s) from the .rar or .zip file(s).
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
4. Place in Program Files: Cut and paste the .package file(s) into your appropriate Install folder:
Need more information?
There are 2 recolours of this mesh on MTS2:
These recolours may or may not be endorsed by this mesh creator.