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View Full Version : Help: Mirror Reflection


glennis
17th Sep 2015, 8:44 AM
https://41.media.tumblr.com/081c1337dd07bf130373d6b55f0fc45a/tumblr_nut8ps7DUP1twy4zdo1_540.png

https://40.media.tumblr.com/05e50d6b45530d81991d87cc7b8ffbc0/tumblr_nut8ps7DUP1twy4zdo2_540.png

I've been working on this mirror for the last hour. I was able to align the reflection pane with the mirror frame easily enough, but there's still the one issue. I'm not really sure how to describe it accurately? It's as if pieces of the mirror are bleeding through the reflection (even stranger, the game's sky can be seen from certain angles at the bottom of the glass). I can't pinpoint where it's coming from or why it's happening. Was hoping someone could take a look at the mesh file for me. I know mirrors are tricky by design. :king: