View Full Version : Object crashing only Macs
20th Apr 2013, 6:18 PM
Would anyone know what could be the possible cause for a basegame object to crash with a Mac but work fine with a pc? Texture files have been compressed within SimPe although I don't know if that is revelant.
21st Apr 2013, 4:47 AM
I seem to remember that the MAC requires specific texture sizes, but I don't remember more than that. However, try searching for texture size and see whether you can find anything.
21st Apr 2013, 12:30 PM
Ahh, ok this sounds like a good lead. I shall go search and see what I find.
Edit: All I have found were references to wall/floor textures wrongly sized being incompatible so I'm still stumped but thankyou.
22nd Apr 2013, 2:57 AM
Sorry, I don't have any other ideas.
vBulletin v3.0.14, Copyright ©2000-2019, Jelsoft Enterprises Ltd.