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bluetexasbonnie
11th Feb 2011, 1:35 PM
I made a counter & island using Numenor's templates. The island has 'lost' its association to the texture in the counter. I say 'lost', because they were there initially.

Before I began putting my mesh in the island package, I checked in game, and everything looked good -- Numenor's original mesh appeared with my texture, just like it should at that stage.

I put the new meshes in by replacing the GMDC to retain the animations. (Used this (http://modthesims.info/showthread.php?t=433766) method. Obviously, that 'tutorial' has not stood the test of time. I was successful with the main counters, a refrigerator & a toilet ... but Islands are a different story.

HugeLunatic
24th Feb 2011, 3:08 AM
Have you fixed this? I've looked at it several times and I'm not spotting the problem, everything looks normal.

bluetexasbonnie
24th Feb 2011, 4:09 AM
I have figured out how to do it, but I have no idea why it works this way ....

If I do the GMDC replacement BEFORE I do the [custom_name] replacement step in the Island clone instructions, then it works.

Thank you for looking at it.