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eris3000
22nd Jan 2009, 2:06 PM
Okay, so I've made numerous glass objects and still counting. I'm making an entertainment stand but I want that "so shiny I can see myself" effect. Is there a way to make glass reflective on objects? I've tried using the mirror Material Definition and came up with a mess. :faceslap:

eletrodj
22nd Jan 2009, 8:27 PM
In a "standard" TXMT, the easy way is adding envcube. Have you ever read the "TXMT/MATD Discussion (http://www.modthesims2.com/showthread.php?t=35769) "?

There's a lot of things that you can test, in other test objects, and import from your "right" object. In the lasts posts there's a discussion about envcube.